Job traits have largely been hit or miss (mostly miss) for jobs ever since level 80. It's almost a lost cause to expect any particular job trait. If you're really serious about melee, it might be time to stop asking for things just to be consistent with a perceived job image, and start asking for things that are actually consistent with what the job has now.
If you want to frontline, you treat yourself like a 1hand weapon user like THFs or BSTs or NINs and you duel wield. Why not start suggesting something like:
Elemental Force JT
Increases Sword Enhancement magic damage and raises Magic Accuracy for the corresponding Sword Enhancement magic element.
There, a job trait consistent with inherent aspects of XI RDM, an existing archetype in Square Enix's JRPG series (we want them to put their foot down and just stick to a direction with the job already, but SE themselves are slow to let go of their "magical swordsman" image), and it serves both a frontline and backline purpose.
How about we start seeing things like that instead of traits most of us won't even have value for? But I know some of you won't like my idea because now you'll just have to start cycling Enspells to raise your magic accuracy for individual spells...Some of you have even asked for nerfs to our magical side of things.


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