I'ld like :
- a spell to remove Amnesia. It would be nice and useful.
- Adjustement to bar-status-spells line. Resist rate is so low it's just pointless to cast thoses
- Adjustement to Banish I / II / III / IV (?) / V (?), make it the same damage than BLM nukes (though only undead should take full damage, other mob family should resist to keep things balanced)

On Cursna subject, the randomness is annoying, but in a way, it makes fight exciting. I don't mind the way it is actually.

I don't want melee/close combat adjustements. The job of a WHM is to heal, and in my opinion, all the adjustements should improve healing power. The game offer a large choice of melee jobs. When I'm in the mood of meleing, I change job.