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  1. #761
    Player FANCY60's Avatar
    Join Date
    Aug 2011
    Posts
    39
    Character
    Fancyone
    World
    Shiva
    Main Class
    WAR Lv 90
    i aggree thf should get abilities that enhances their assassin traits which is what its all about or make mug do crazy dmg like in ff of the past
    (2)

  2. #762
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by Insaniac View Post
    If there is a cap that is the absolute worst case scenario and a floor would be the base drop rate. You are still missing the point.

    Curing is the only thing that sets WHM apart at all. It is heads and tails above anyone else capable of curing. WHM is the king of cures.

    TH is the only thing that sets THF apart at all. It's TH abilities over those of RNG BST or anyone /THF are as of now unable to be nailed down or even discerned. THF is the shift manager of TH.
    Take a mob that has a 5% droprate on some item with TH2, say now that TH10 gives you a 10% droprate. If you needed 50 of these items from this monster, you've now gone from having to kill it 1000 times to 500 times. This is a stupid broken benefit and it's quite possible TH can do this, there's been nothing that proves or shows that it can't/doesn't.

    Diorite is a terrible test subject in my opinion because it is a pop item in a pop system and therefore it's possible SE has a low droprate ceiling for it in order to facilitate the amount of crowding they want on through higher tiers of that system. Byakko's haidate would be a much better test, or anything that is actual gear, really, rather than pop items and crafting ingredients.
    (0)

  3. #763
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    So you're suggesting someone kill 100+ byakkos? If SE puts a cap on anything that they want to remain rare then TH might as well not exist.

    Somehow you are STILL missing the point. TH+ does not -->DOES NOT<-- work like that. From the numbers myself and others have recorded there is simply no way. It's impossible that it's a static increase capable of making a 1% drop rate into a 11% drop rate. Ridill's new drop rate is sub 2%. 9/10 fafnirs killed are killed with TH9-10. If TH+ worked in any way shape or form like you suggest then ridill would have a minimum of a 9-10% drop rate and that's assuming its base drop rate is .01%. And if you say that there is a cap on ridill drop rates then I ask you again, wtf would the point of bringing TH for the sake of getting a rare drop?

    I don't know what else to say to you. We have numbers in the other thread that show th+ to have almost no effect on multiple different drops but all you keep saying "but maybe it does did you ever think of that?" Yes we did think of that. That's why we are in the process of trying to show some noticeable difference.

    Now before you go back to one of your other points I want to refer you to the fact that we can know the margins of error based on our sample sizes and you don't need a 10,000 kill sample to prove the lack of a significant increase. You would only need something like 10k kills to nail down an almost exact number. It's pretty easy to see from the data we've collected so far that a THFs TH is not noticeably better than a /THFs TH. <<<----- Please take note of that. That is the concern here. TH is the bread an butter of THF. The only thing keeping it relevant. Just as a WHMs superior curing ability is what keeps them relevant. The difference is that a WHM is a vastly better healer than the next best option. THFs TH ability above the other options are not only insignificant but we have yet to find any proof of their existence. Therefor not making TH a good reason to gimp the other aspectsof the job to the level that they have been gimped.
    (3)
    Last edited by Insaniac; 09-01-2011 at 01:52 AM.
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  4. #764
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by DebbieGibson View Post
    Diorite is a terrible test subject in my opinion because it is a pop item in a pop system and therefore it's possible SE has a low droprate ceiling for it in order to facilitate the amount of crowding they want on through higher tiers of that system. Byakko's haidate would be a much better test, or anything that is actual gear, really, rather than pop items and crafting ingredients.
    If they did that....Why wouldn't they cap the drop rate on haidates or w/e other rare drop that you can come up with in the same fashion? this seems like a pretty far-fetched and unlikely to be proven theory. Even if you prove that dio drops are capped, that would likely cause people to think that all r/e items may be capped until proven otherwise, further decreasing the perceived usefulness of bringing a thief to proc TH in higher tiers.

    If I proc yellow, I see immediate visible increase in drop rate.

    If W/E job Procs TH on the mob I see another obvious increase in drop rate.

    If a thief procs up to TH10 on 10000 different mobs, we might be able to prove there is a significant increase in drop rate......

    see the problem?
    (3)

  5. #765
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    You guys should go play BRD/THF. Sing two Mambos when you want to be evasive.
    (1)

  6. #766
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Byrth View Post
    You guys should go play BRD/THF. Sing two Mambos when you want to be evasive.
    Nah I'll just use atma of dread and a +1 TH sash and sub something useful.
    (0)
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  7. #767
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Hmmm. not a bad idea, I do need to level bard on my main. Battle bard RAWR!
    (0)

  8. #768
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Insaniac View Post
    Nah I'll just use atma of dread and a +1 TH sash and sub something useful.
    As far as I know, there hasn't been any testing on TH+2 vs. TH2. I'd assume that TH2 is very different from TH+2 though.
    (0)

  9. #769
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Byrth View Post
    As far as I know, there hasn't been any testing on TH+2 vs. TH2. I'd assume that TH2 is very different from TH+2 though.
    I'd love for someone to test those, because I believe they're the same XD Unfortunately I have neither Dread Atma nor an augmented Tarutaru Sash, or my WAR would go nuts with those.
    (0)
    All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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    FFXI: Leviathan > Arcon
    FFXIV: Selbina > Arcon Villiers

  10. #770
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Byrth View Post
    As far as I know, there hasn't been any testing on TH+2 vs. TH2. I'd assume that TH2 is very different from TH+2 though.
    Yeah I'm just assuming the worst. Seems to be the only way to not go into full rage mode these days
    (0)
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