not really... it is probably not noticable on rare drops [Blue proced Indrik with Th7-8, 1/4 droped in 20 fights], but very noticable on common ones ( example farming pop items).The other days I farmed ulhuadshi. the first 6 I yellow proced and TH6 only ( THF range attacks). Only got 2 jewels. Next round I proced 6 Ulhuadshi and did TH9-10, got 6 jewels.
I got other examples with emperador de altepa where yellow proced, TH6' d Nms drop almost no seal, while TH9-10 would guarrante 2-3.
In dynamis I got ~175 coins the few times i entered w/o THF, and I usually get 250+ with TH6. Etc.
Exactly. Treasure Hunter 10 should be MORE noticeable than Treasure Hunter 2. Also, to further add to Nebos Point..... That Thief that swaps to BLM is most likely coming /BRD. not /THF. Procs are that much more powerful.
So far all evidence points towards all upgrades to Treasure Hunter from gear or Damage as being nothing more than an excuse to nerf all other aspects of Thief.
On the flip side, Maybe now that the cats out of the bag, the Developers can justify making Thief a real DD or Support class, and tell people " Well, Treasure Hunter doesn't do much so we had to give them something." .
Crossing my fingers that something good happens.
Don't understand this whole noticeable/unnoticeable thing. If something is 10% droprate, you aren't going to be able to eyeball the difference. "noticeable" is not what you should be concerned with. The hard testing over in the TH thread is what matters.
This is merely allegorical so take from it what you will. I was farming a coffer key in Davoi on THF for the AF gloves I had never bothered to get before. I spent a good 2 hours there and never saw a key drop with TH 6-8 on all the mobs. I eventually just opened the coffer with Living keys after three or so failed attempts. Later I was fighting mobs in Toraimorai Canal on SMN and a coffer key drops on the 3rd mob with 0 TH...
If we only killed a mob 10% slower by being on THF instead of WAR or MNK, or even other sub-par DDs, this might be acceptable. At least for a NM where you don't need to farm 4 KIs to pop it. Unfortunately, even my gimp geared war deals at leas 33% more damage then my well geared THF, and the low HP of THF means there's more chance I'll die to AOE magic too. No subtle blow combined with low attack speed and high triple attack means I have to disengage and run away for most of the fight when not landing SA/TA or procing a ws.
Funny but true why not give us thief more solo job traits that works without a party member in party.
I think they don't because thief has too much evasion like ninja xD
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