Sorry for the mega bump, But the idea of this ability was to be used on fights where you did not melee. You know, the Ironclad Voidwatch mob, the Chloris one, the harpy... Pretty much all of the ones with annoying AoEs and heavy damage AoEs where most people play it safe and not put 17DD on it and generally try to proc before killing.
It would be a stance used specifically for far away fights, Not melee. I'm sorry if you missed that part. I imagined that your crit rate wont matter too much when your only goal is to run up > SA > TA > Run away, And it would be a decent trade off.
I don't think a dagger is going to fix the job, but even i have to admit, that it one bad ass weapon.



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, And i know you're absolutely doing your job to your fullest. I do not doubt that.

He'll do his best to relay it to them.