Well, if you don't want the bone chips than you could always use Despoil and get...oh...apparently nothing was added to Despoil from that monster. Bone chips for all, than!
We are planning to update the test server extremely soon and we will be releasing the exact schedule in the information section. Below are the planned adjustments for thief:
• Making it so an increase in the effect of Treasure Hunter is possible when using a close range physical weapon skill (*1)(I am sure the next comment is going to make you say “WE KNOW! GEEZ!” but one last time…)
• When using a weapon skill by itself, the rate of increase will be the same as a normal close range attack
• When combining a weapon skill with Sneak Attack/Trick Attack, the rate of increase will be the same as using Sneak Attack/Trick Attack.
As stated previously, with the current system we are unable to display Treasure Hunter effect increase in the log when using weapon skills.
If we were to try and make it so it is displayed in the log, the work load would be roughly equivalent to the amount of work needed to adjust multiple jobs, so because of this we are not planning to make adjustments to this. Likewise, we do not have any plans of adding the effect increase animation for the same reason. We apologize.
*1 If it is a multi-hit weapon skill, the increase will occur on only the first hit.
Devin "Camate" Casadey - Community Team
Any chance you could just make treasure hunter work better? Its popular belief that bringing Thief has no benefit over /THF at this time. while this may not be true, it is so indistinguishable that whatever benefit there may be is so small that it has yet to be proven to exist. Adjusting the proc rate of the increase seems pointless when the actual number has virtually no effect on drops. Why waste the time?
The difference is noticeable. Only TH 2 > 12 is about the same as TH1 > Th2. It's an ok boost, but it's odd that 10 tiers of TH are less extra bonus than what's available when subbing THF. If people are scarce (2boxing), then /THF is enough for most purposes. Still, for any serious farming you'll always want a main THF with you.
About the changes... I thought they were implemented this update already? I've been WSing with SA/TA happily since the last update...
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
It's more likely that each level adds a decaying boost, so it takes summing them up to see the difference.
yeah.... cuz thats what thfs want.... more TH crap good lord NO! More DD! more utility! more group buffs!
get rid of despoil and mug and try again please
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