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  1. #671
    Player Economizer's Avatar
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    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Just make a synergy recipe that merges the two.

    Although that would probably end up with Thieves being able to make two Occ. Attk. X weapons, which kinda kills the rare tag on that... although why anyone would want to mainhand one of these when you have Dual Wield is beyond me.

    In the end, upping triple attack rate is probably the best bet.
    (0)

  2. #672
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Thief's knife has it's own purpose. I have macros to equip it on my offhand, then other macros to put one of various other things on my offhand depending on the circumstances. True, it's annoying that it eats up my TP to do that, but it's pretty much my job when I'm a thief. Find shiny, get out of the way.
    (1)

  3. #673
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Yinnyth View Post
    Thief's knife has it's own purpose. I have macros to equip it on my offhand, then other macros to put one of various other things on my offhand depending on the circumstances. True, it's annoying that it eats up my TP to do that, but it's pretty much my job when I'm a thief. Find shiny, get out of the way.
    I have a TH Macro as well to equip THF knife in offhand and re-quip a good one after the initial hit for harder NMs, but in events like Dynamis and Such its not an option as the TP given up so often is unreasonable.

    If the item is going to be forced in our slot to be effective, we should not have to be gimp in using it in my eyes.

    I feel the request is reasonable
    (4)

  4. #674
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    I don't think it is unreasonable to expect to be an effective mid-tier damage dealer while being able to stack TH on a mob. There will still be better knives for Thieves that want to maximize damage over all else, but the Thief's Knife should at least be decent.
    (1)

  5. #675
    Player Phen's Avatar
    Join Date
    May 2011
    Location
    Bastok
    Posts
    46
    Character
    Phen
    World
    Lakshmi
    Main Class
    THF Lv 95
    Im sure everyone else hates us by now with the amount of bitching we are doing, but its one thing to for us to say its clearly not overpowered- why dont we ask the other jobs what they think? Direct your friends here: http://forum.square-enix.com/ffxi/th...766#post179766
    (0)

  6. #676
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,765
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    THF's enmity control capabilities would be great if anyone even thought about controlling enmity anymore. it's a futile effort to try to do that right now.
    (1)

  7. #677
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Camate View Post
    Regarding the Efficacy of Aura Steal
    When compared to Voracious Trunk, Osmosis, and Absorb-Attri, Aura Steal’s superiority really shines due to the fact that it is possible to elicit a dispel effect regardless of an enemy’s inherent resistances. Also, depending on how many merit points you’ve used to upgrade it, when you consider that you can reach a 100% rate of absorption, despite the recast timer being slightly long, the effects of Aura Steal are by no means weak.
    No, it doesn't shine. in fact, if it was a BLU spell, I suspect that BLUs would never set it.

    Quote Originally Posted by Camate View Post
    While this is only one example, it might be possible to make Aura Steal its own ability and keep its recast timer shared with Steal. However, there is a high possibility that we will need to balance this by reducing the absorption rate as a trade-off, and I don’t think this would be very desirable.
    Judging by the tone of this thread, I doubt people would miss either abilities much if you did away with them entirely. It sounds like any reworking of them would be too hard for the Developers to get right. Please consider removing them and increasing damage output from daggers instead. It sounds like you guys can't figure out how to make them work right anyways.
    Quote Originally Posted by Camate View Post
    We will be carefully looking into things for the revamps to the merit point effects, so we would like to take a good amount of time and hear all of your feedback.
    Is that Swahili for "we are going to see how long we can ignore your requests"?

    Quote Originally Posted by Camate View Post
    Regarding Trick Attack and Decoy Shot

    • Decoy Shot
    Recast: 5 minutes
    A set amount of enmity can be diverted to another player and any excess enmity will remain on the ranger.

    • Trick Attack
    Recast: 1 minute
    All of the enmity generated at that time can be diverted to another player.
    The other player usually has capped enmity already. There is no benefit other than damage for the THF, but the RNG gets to shed hate. FAIL.

    Quote Originally Posted by Camate View Post
    In regards to determining the stacking of the Treasure Hunter effect via TA WS, SA WS, and SATA WS.......
    Nobody really cares about that. We already figured out that it doesn't matter much if it procs or not.

    Quote Originally Posted by Nebo View Post

    No. Just no. Aurasteal is not as strong as you think it is. How many times do you need to be told this? A 5 minute dispel that is tied to the success rate of Steal is useless.

    Why? We keep repeating ourselves and you consistently don't listen.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    Aurasteal is NOT worth a 5 minute recast timer or a shared timer with Steal and Despoil.

    This really doesn't mean anything when Treasure Hunter beyond Treasure Hunter II doesn't really seem to do much of anything.
    I couldn't have said it better. They are not listening.
    (0)

  8. #678
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Phen View Post
    Im sure everyone else hates us by now with the amount of
    Have you ever visited the Scholar subforums? I think if anyone has the most posts it would be them, even with Karbuncle posting in here so much.
    (0)

  9. #679
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    Camate - I don't know if you ever meet personally with the Devs but if you do... could you kindly knock their teeth out with a claw hammer?

    I ran 5/5 AS for an extremely long time. It is not and I repeat IT IS NOT 100% absorb at 5/5 merits. It's a much higher rate than 1/5 but I know for a fact that it's not 100%. The dispel isn't even 100% at 5/5. From my experience in extended fights like JoL or cerberus where there actually was something for us to dispel the first 5/5 aura steal was very accurate while still not 100%. Beyond that first AS though mobs seem to build a resistance to the effect.

    Cerberus for example built this resistance extremely fast. The first AS was 80-90% accurate the second was no more than 25% and beyond that it was pretty much impossible to land. And I'm not just talking about the absorb I'm talking about the entire dispel effect in general. Factor in that the effect we are stealing is blaze spikes (useless), the effect we dispel is reapplied almost immediately, our next chance to dispel comes in 5 minutes and has little to no chance of working and you are left with complete and utter uselessness. What other mob in the game are you talking about that some other job cant dispel reliably on a 20 second timer? Are you talking about darkness and light resistances? If dispel has any effect on the outcome of a fight you bring a job that can dispel that specific monster.

    On JoL and ovni ---> the only NMs where aura steal makes any difference at all <--- the first 2 absorbs were reasonably high. Maybe 80% but beyond that the rate gets lower and lower. By the 3rd AS the absorb rate drops significantly and if you make it to a 4th even the dispel starts being resisted and this is a mob with no natural resistance to any other dispel in the game.

    Even in old school melee burns 5/5 AS used to fail on a regular basis against Mamool Jas warm-up buff. And no not just the absorb aspect, the dispel too. When did you ever see finale or dispel resisted on a mamool?

    This ability has been nerfed from EVERY direction possible. Why is useful synonymous with overpowered when it comes to THF? A 3 minute unlinked timer would make almost everyone happy. JUST DO FREAKING DO IT! And don't mess with absorb rates. It's not going to hurt anyone. In other words my message to the Dev team is plain and simple. "YOU ARE BEING STUPID AND YOU ARE WRONG!!" Maybe this seems like an arrogant thing to say to a group of professional game designers but I know for a fact that the reply they sent you here with is just incorrect.

    Maybe this stuff comes across as "QQQQ I want my job to be the best" but FFS 95% of the posts made by THFs on these forums are angry or disappointed. I understand that the Devs have to take anything we say with a grain of salt but they are completely ignoring everything we say. It makes them seem arrogant and it makes me hate them.
    (6)
    Last edited by Insaniac; 08-26-2011 at 02:24 PM.
    ↓ Trolling sapling ↓

  10. #680
    Player Insaniac's Avatar
    Join Date
    Mar 2011
    Posts
    1,003
    Character
    Insaniak
    World
    Lakshmi
    Main Class
    THF Lv 99
    I just want to reiterate and get this point across so it can be taken to the dev team.

    Not a single response to their ideas about aurasteal is positive. No one agrees with or understands their reasoning.

    This is important. Every decision SE makes has white knights that show up and defend them. Except this one. Doesn't that say something?
    (4)
    ↓ Trolling sapling ↓

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