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  1. #361
    Community Rep Bayohne's Avatar
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    Mar 2011
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    Scholar - Part 2!

    Here is the follow-up to yesterday's Scholar post! I know it's been pointed out there's another thread, but it'd be weird to have part 1 here and part 2 there... I made a judgement call! (And I still blame Camate!)

    We are working on responding to questions about spells and everything else by the beginning of next week.


    Strategems

    I would like the amount of charges for stratagems increased.
    We will look into this, but balancing charges is surprisingly complicated, so we will need some time to work on this.

    I would like Adloquium’s regain effect, when used in conjunction with Rapture, increased.
    We may be able to work on a slight increase. However, considering that Rapture can be used relatively frequently, a drastic increase would be unlikely.

    I would like Modus Veritas to land every time.
    We have intentionally balanced its current effect with the possibility of misses in mind, so we do not plan on going back to the previous effects.

    I would like the recast time for Modus Veritas to be shortened.
    Since there are many requirements for this ability to take effect, we will look into reducing the recast time along with making the ability easier to use.

    I want haste and fast cast effects to be added to Celerity and Alacrity.
    We can look into this. However, if this were to be implemented, we would need to look into negative effects like slow, too.

    I want the effects of Accession to apply to my alliance members as well.
    Spreading the effects of Accession to the alliance will disrupt the balance of this ability compared with similar spells and abilities, so we aren’t considering this.

    I would like Manifestation to be able to make Elemental Magic AoE.
    We will continue to look into this, but the effects of spells that are turned into AoE by Manifestation are weakened, so adjustments to maintain that balance would also be necessary. Please be aware that implementing this will take a lot of time.
    (8)
    Matt "Bayohne" Hilton - Community Team

  2. #362
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Lots of "I wants" in that thread.
    (2)

  3. #363
    Player OMEGA_HACK's Avatar
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    Mar 2011
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    124
    Character
    Altrage
    World
    Shiva
    Main Class
    SCH Lv 90
    It should be strong to begin with but for the level it is cast.

    Meaning that the equation will have to take in either Job level or Enhancing Skill level. I would like to see 8% Haste + 1tp/tic + 10hp/tic @lv5 and increase to 30% haste + 15tp/tic + 35hp/tic @99 (Maybe the Regain is too potent, but yeah it should get stronger). Also how will we obtain these spells? Do we just automatically get them or will we have to buy them? Quest them?
    (0)

  4. #364
    Player Urteil's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Bayohne View Post
    Here is the follow-up to yesterday's Scholar post! I know it's been pointed out there's another thread, but it'd be weird to have part 1 here and part 2 there... I made a judgement call! (And I still blame Camate!)

    We are working on responding to questions about spells and everything else by the beginning of next week.
    To other jobs too, like Dark Knight and Summoner?



    I want Drain III and Aspir III.

    I would like to see their recast times reduced and casting speed reduced.
    Have Drain II fall in line with Aspir II with both having 75s recast time.

    Why does Aspir II have an 8 second casting time, please make this the same base casting speed as the other spells in the drain and aspir line.

    Reduce the casting time on Dark Magic, or only just drain and aspir line of spells considerably by making it a job trait specific to DRK or adjusting the spells themselves.

    I want Stun II.

    I would like a Form of Terror spell based or JA based, BST has it, why not us.

    I want a spell that absorbs a beneficial magic from a target and bestows it upon me, BLU has it, some DRK mobs can do it by swinging, why not us.

    I want survivability via the form of Dark Magic.

    Push DRK's parrying to A and balance it by limiting its effectiveness to only when two-handed weapon is equipped.

    I want to know why Tactical parry exists on my job.

    I want to know where my magical attack bonus traits are.

    I want Absorb Spells to not decay, or have their drained amount drastically increased.

    I would like Dark Knight to have job traits to reduce casting time on Dark Magic greatly.


    We are looking forward to our answers!

    Here's the threads:

    DRK: http://forum.square-enix.com/ffxi/th...166#post158166

    SMN: http://forum.square-enix.com/ffxi/th...on-RE-Summoner
    (2)
    Last edited by Urteil; 07-30-2011 at 05:54 AM.

  5. #365
    Player Siiri's Avatar
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    Mar 2011
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    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by Korpg View Post
    Lots of "I wants" in that thread.
    Scholars won't be happy until they put white mages and black mages out of business. No concern ever for balance from that job's player base, especially considering how horribly overpowered scholar was at 75.
    (2)

  6. #366
    Player OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Posts
    124
    Character
    Altrage
    World
    Shiva
    Main Class
    SCH Lv 90
    Actually Siiri, we don't want to put WHM and BLM out of a job, we just want to be wanted in a party setup. As it is now there is NO REASON to have a Scholar in your party, none what so ever since RDM, BLM, WHM can do it all at an even more efficient manner that SCH.
    (3)

  7. #367
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Korpg View Post
    Lots of "I wants" in that thread.
    I think they are rephrasing them.

    Did anyone else notice that, except for the Modus Veritas question, this is all useless shit that no one in the english forums have actually asked for?
    (3)

  8. #368
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Raksha View Post
    I think they are rephrasing them.

    Did anyone else notice that, except for the Modus Veritas question, this is all useless shit that no one in the english forums have actually asked for?
    I saw the Manifestation to AoE question in a thread here recently.
    (0)

  9. #369
    Player Raksha's Avatar
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    Mar 2011
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    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Korpg View Post
    I saw the Manifestation to AoE question in a thread here recently.
    Possibly, but no one in their right mind thinks it will actually happen. There are lots of "I want crazy shit" threads that pop up all the time.

    EDIT: Also if you read the Samurai Q&A you'll see "I want I Want I Want" also.
    (1)
    Last edited by Raksha; 07-30-2011 at 05:58 AM.

  10. #370
    Player
    Join Date
    Mar 2011
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    319
    Quote Originally Posted by Siiri View Post
    Scholars won't be happy until they put white mages and black mages out of business. No concern ever for balance from that job's player base, especially considering how horribly overpowered scholar was at 75.
    Despite SCH's superior MP conservation, the most efficient set ups preferred BLM for timeframe nukes, AoE, or stun.

    Prior to 80, SCH couldn't haste.

    Anyone suggesting SCH was overpowered pre-level cap change is a liar or rolls with inefficient (i.e. bad) groups.
    (3)

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