Is it possible to maybe let Corsair have more Quickshot charges yet? Maybe an adjustment that we get 1 every 20 or so levels? I see you guys concentrating on the rolls a lot, and I like that, but even ONE more charge on Quickshot would improve the flow of the job for a lot of us.
Please & Thank You.
If you don't understand why Haste is so important, or if you don't think it is:
http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.
With the increase to 3 rolls CORs are probably gonna' need an extra QD to make up for the fact that they'll be spending their entire damn time keeping rolls up.
Have you played the job? =P
Keeping rolls up is a non-issue in most cases, they last a while, and last even longer still with gear/merits. For the time you're not rolling, you can do a little debuff enhancing, and/or damage.
The Quickshots are a really nice bridge of actions between rolls, they help deal with downtime, and smooth out the pace of the job. Either you're taking Slow/Para to the next level, setting up for nukes to do more damage, or just adding a little damage yourself. Two shots is just too little though.
You'd think in the fifty levels from forty, when you get the ability, to ninety, where we're currently at; a Corsair would find a way to squeeze out another shot or two...
If you don't understand why Haste is so important, or if you don't think it is:
http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.
Will Dark Knights Be receiving one of these updates from the Dev team? I really hope so.
@SCH announcement
LOL@ Merton retaining its name from FFIII US. I was worried after I read the JP translation earlier that it would be translated as Meltdown, but I guess the dolls already have a move called that. Needless to say I'm geeked about the name!
Now all we need is for it to do 9999 damage to the mob and the party, but let the party absorb the damage with Voidstorm up!!!
Compared to other job adjustment announcements I'm pleased for now at the SCH ones. They were all positive answers at least. Only numbers will tell in the end of course.
I was also confused at the post being made here instead of the SCH board. It's currently the most active thread there
Anyway, any info on if the range of Libra will be adjusted? And of course most of us SCHs are still wondering about Modus Veritas. Bottom line though, as happy as I would be with any nuking improvements, like many people have said SCH needs a way to be an adequate healer again, and for its recently added unique spells to be of real value. Certainly a 2 hour Brave and a mob TP reduction spell (unless it's uber) won't be doing this.
I am very excited about extra bonuses for weather and for a Scan type ability!
On Brave, I suspect this will be a separate status (i.e. its own icon rather than adding Haste, Regain and Regen icons to the status bar), so I assume it will stack with the individual versions of all the buffs it provides. I agree if the Regain is high then the value of Haste will be minimized, but if the Brave Haste works like the Haste spell, it could also add some additional element of diminished recast at least?
Also, I expressed this concern on the SCH board but here it is again. If Brave and Merton are simply methods to address, through combination spells, the complaint that Tabula Rasa's duration currently suffers from JA spam, and if Brave buffs and Merton damage are consequently equivalent to their corresponding individual spells, that would be pretty disappointing.
Looking forward to the strategem announcements tomorrow!
Last edited by Merton9999; 07-29-2011 at 10:19 AM.
Could we get a DRK follow up?
Perhaps, maybe.
Pretty please.
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