I believe WAR/NIN was bandwagon until the 2h update, when SAM replaced it. Ukon is the bandwagon I was referring to, but it's only part of my point. I'm actually poking fun at the futility of using bandwagon arguments against someone who has created bandwagon.
A melee job rushing out to get the emp weapon to brag about being the best is bandwagon. Yes, that includes non-traditional melee like myself. It's not identical but it's close. The main difference is that emp staff is a game changer.
So on one hand, I have a Ukon WAR saying "you should be in the back with all other SMN," and on the other hand, I have my own emp weapon saying "unlimited MP when SE is telling us we'll need unlimited MP." I already have everything I need. There's no way I'm hopping on the short bus with all the cryers and complainers.
So basically WARs, get used to it. If you are meleeing, I'll be meleeing.
For all of Asura's mental failure, I'm sorry that Fenrir has to deal with Dallas.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
1) A melee job going out to get the best weapon for melee isn't bandwagon it just makes sense.
2) a melee weapon for the weakest class in the game and a player insisting it is somehow now a frontline DD is not a game changer, unless the change you're trying to push is the return of lolSMN.(Everyone with sense knows mage melee is for exp/fun/trash mobs.)
3) Everyone has unlimited MP nowadays inside and outside Abyssea.
4) If insist on meleeing everything I'd get used to being kicked from every party you get in, unless your ls/flist are willing to put up with a gimp DD.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
ITT: Bandwagon = Trying to be the best you can.
I'll live with bandwagon.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Acceptable is subjective, and that's the point. Is Red Mage just not allowed to melee if they have total crap gear? By the game? No. By people? Yes. Why? Because people have standards. Those standards are put into place by said people. Almace does make Red Mage melee better, a lot better. And that happens to help bring it up from what people consider "Unacceptably bad" to "Acceptably good enough".
There is no game design fault here. People are simply considerably less inclined to give gimps free reign to do whatever the hell they want in a group and just assume that they're contributing what they need to contribute. If you came up to me in full teal and a joyeuse and told me you were a DD-only who refused to cast any magic spells because it would detract from your super freaking awesome savage blade damage, I'd tell you to get lost. If you came up to me rocking an Almace/Khanda or Almace/Fleuret combo with a capped Haste TP set and legit macros, and asked me if I wouldn't mind you melee'ing if you were capable of doing so while also performing and prioritizing the magical functions that I invited you for, more freaking power to you.
Your problem isn't game design, it's people and yourself. And as a member of the group "people", I feel absolutely no inclination towards letting you or anyone else do whatever the hell useless stuff you want while bumming rewards off of my group, my work, and my time. If you want to do whatever you want (be it melee or whatever, I don't even care), be good enough at it that you're not a total leech on me and everyone else with me. Because it's very possible within the game to do so.
Last edited by Greatguardian; 07-22-2011 at 01:14 AM.
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