In Abyssea it wouldn't really prove much(imo), with atmas any job can melee fine as is, and stuff like cruor buffs would atleast skew the SMN vs. Avatar test. Can't think of where to go off the top of my head the GoV/mob placement update added lots of Ts to old areas though so I'm sure theres at least one place you could test.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Well i had always believed SMN Melee held its best spotlight In abyssea, testing it outside would go against my current beliefs of its uses. However, I'd be willing to try the ~T mobs in GoV Areas... That may require outside assistance (like, a WHM lol, maybe a real tank).
still would not be against the idea.
My problem will be deciding between Keeping Aftermath up, or using a Decent WS for over-all damage. (Retribution can hit some pretty wonky numbers, especially with the right WS Gear).
Might have to run a few different tests in the long run.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
Don't worry about other WS options besides Myrkr. SE is promising a way around the BP timer cap. Likely by the time you get all gear, BPs will operate as a function of mp recovery (basically at WS speed). No WS is going to replace a BP.
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