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  1. #1
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Darkwizardzin View Post
    ......Korpg I understand your fear of SE messing up the game because of game adjustments you don't like... but you need to realize this situation won't improve by following this guy through every thread and making a counter post to every post he does.

    SE needs to deside whether this is a worthwhile change or not..... not you. You have made your case and so has he on this matter... so let it go and move on.


    My opinion: the change is uneeded and (imo) would be hard for SE to do (also... would this only apply to slept? or would it exstend to bound and petrfiyed monsters?)... but it isn't hurtful at all to the game and im sure many smns would feel nice about not having to worry about there pets waking up slept monsters anymore due to hate changes.
    I'm not following him at all. I'm just trying to show him what is wrong with his idea and why it was horrible, in hopes of him finding out the real problem. I don't even respond to him directly anymore, but he still thinks I'm following his every post. He even said it himself.

    But as long as he continues to say that we "need" this change, I have to respond otherwise, because I know that SE won't look at every post, they will look at the first and last pages to see what people are talking about. That is how things roll. It is hard to go thru 500+ pages a day to find new ideas among the sea of bad ideas.
    (0)

  2. #2
    Player Seha's Avatar
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    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    This thread is still Korpg vs the world? Would you drop it everyone?
    (1)

  3. #3
    Player Tarage's Avatar
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    Jun 2011
    Posts
    146
    Character
    Tarage
    World
    Ragnarok
    Main Class
    SMN Lv 99
    I asked him to drop it many times. All I wanted was to be able to ask for my fix without him coming in and badmouthing me at every turn.

    EDIT: I could start dredging up quotes of people who have said "Yeah, I've had that problem too", but it's not worth the effort anymore. He'll just ignore it for the sake of continuing his losing argument.
    (0)
    Last edited by Tarage; 08-08-2011 at 06:54 AM.

  4. #4
    Player Tarage's Avatar
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    Jun 2011
    Posts
    146
    Character
    Tarage
    World
    Ragnarok
    Main Class
    SMN Lv 99
    I'm in awe. Even if everyone tells him he is wrong, he won't ever think he is.

    This guy is pathetic.
    (1)

  5. #5
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Continue arguing about the same thing, though neither party will change it's mind.

    Real brilliant on all accounts
    (0)

  6. #6
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Leonlionheart View Post
    Continue arguing about the same thing, though neither party will change it's mind.

    Real brilliant on all accounts
    I'm sorry about that.

    In case anyone has noticed, I have stopped discussing the problem though.

    On a side note, hey Leon, I finally got my Ukon tonight
    (0)

  7. #7
    Player Tarage's Avatar
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    Jun 2011
    Posts
    146
    Character
    Tarage
    World
    Ragnarok
    Main Class
    SMN Lv 99
    I said I'd stop. I said I'd be fine to just let it go. All I want is to be able to make my request without him coming everywhere I go and saying how stupid it is.

    He's the one who has this obsession.
    (0)

  8. #8
    Player Kimble's Avatar
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    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    Summoner cant wear Ukon. Strange.
    (0)

  9. #9
    Player Tarage's Avatar
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    Jun 2011
    Posts
    146
    Character
    Tarage
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Since the objector is done objecting, let me state again the three fixes I would like to see implemented in pet AI and why I feel they are important.

    1. Avatars should not auto-attack sleeping, bound, or petrified mobs. Yes, I know this is a modification on what I first said, but it's the same concept. In hectic situations it is very hard to keep off the top of the hate list, and sometimes we need to be able to have our avatars not attack things. Please do not get rid of auto-attack all together, just fix it so that it doesn't happen on sleeping, bound, and petrified mobs.

    2. Please extend the radius for being able to use the assault command. No, I do not mean being able to assault from further distances away from mobs, I mean that if my avatar is 30 yalms away from me, and I tell it to attack something, I want it to attack something, not ignore my command and come to me. Having your avatar not attack a mob and at the same time having the cooldown timer not reset is very annoying and can be deadly.

    3. We were very grateful when you fixed the issue where if a mob was too far away from a bloodpact, the bloodpact timer was reset. Please apply this same fix to when a mob dies before a bloodpact goes off. It's very annoying to do an attack, or even worse a ward, and have the mob die and the avatar just stand there as if nothing happened, still stuck in the 'preparing' animation. This applies to puppets, wyvern, and beastmaster pets.

    I know there has been a lot of confusion surrounding the debate of these three issues, specifically the first, but there is a clear consensus that people would like this fixed. Please look into it.

    And my fellow forum posters, if you like these ideas, please show your support for them. Or, if you think they can be improved, please offer improvements. Thank you.
    (0)

  10. #10
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I don't see a problem with the current avatar AI when it comes to attacking mobs. I think that having the player fix their own problem by not being on top of the hate list is the main issue at hand, not the avatar attacking slept mobs, because since the person above has also increased his gripes on avatars, next he will ask for avatars to not hit paralyzed, terror, blinded, or any other status effect period.

    I know, as many of you forum posters know, that the real problem lies in the summoner's ability to not be on top of the hate list. Why not just make it so anybody who casts sleep has 3x more enmity than anyone who casts cure, so the summoner who feels like curebombing the BLM won't have to worry about waking up the slept mobs, because the summoner who is just curebombing the BLMs thinks that the avatar is only worth having Avatar's Favor up.

    I know that, as he continues to increase his gripes about his own inability to learn, SE will just be fed up and, if they take his suggestion to heart, take away the avatars ability to auto-attack mobs. Because what that summoner is asking is to complicate things too much that it would just be easier to either ignore him (most likely to happen) or "fix" his problem by creating a much bigger one (least likely to happen).

    What I hope is, that a community rep won't answer this question under update notes like they have been lately, and embarrass every SMN by such a mundane question (for example: See SAM's double katana request).
    (0)

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