Eh, my take on it:
1) DNC Flourish is going to be a Flourishes III and probably consume 3 Finishing Moves, which means it'll be worthless for everyone Twashtar or not.
2) The second job ability, depended how it's implemented, may be somewhat useful for a DNC with a supporting roll... unless they make it a Waltz.
3) They didn't mention they were splitting Waltz timers, which is a source of great sadness for me.

Reply With Quote










