PUP: Fix the AI!! -nas shouldn't be prioritized over cures when a light maneuver is up and Damage Gauge is equiped.
SCH: The plague spell they may add better be quite potent, or it won't matter a bit: Absorb-TP from DRK has a recast of 1 min and I've seen it drain upwards of 100 TP on the attohwa boss. Let's assume that was a fluke and 60 TP is more reasonable: the minimum the plague spell had to do to be somewhat useful would be -3 TP/tick. Considering how Adloquium is only +1 TP/tick... somehow I doubt it u_u
There's also the mysterious Tabula Rasa only spell: It better be some awesome thing that is a good curaga and a potent nuke at the same time, or some stupid sh*t like that, because otherwise it would be a let down.
And, despite of what I said, I'm fairly optimistic about SCH. We don't really need new revolutionary spells and JAs to be again sought after. We need, however, to ride carefully the line that makes us almost as good as WHM and almost as good as BLM in our respective arts. Too much and we're stepping on other jobs toes, too little and we're not worth carrying around even taking into account our versatility. I think that the addition of one or two spells (mainly from white magic, specifically Cure V, even if it's nerfed somewhat) and tweaking up some of our existing ones (the animus spells and adloquium need their potency to vary with enhancing magic) we can be a good, useful, and competent job again.

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