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  1. #21
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Which would make that war about as useful as melee smn - oh wait, it's still more useful naked with a weapon than you are.
    (1)

  2. #22
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dallas View Post
    Or you could, I don't know, level WAR for the sole purpose of proccing red and then don't bother equipping it. Life is too short to play a mindless auto-attack job.
    Or you could, I don't know, level WAR for the sole purpose of doing more damage than EVERYONE else in the game? Life is too short to waste your time sucking as sh~~~y jobs.
    (0)

  3. #23
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    LOLWAR: zerging down the last 20% of Abyssea mobs since 2010. Looking for invites to Voidwatch since 2011.
    (0)

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    It's pretty clear you don't play the same game.

    Or do so pretty poorly, which was evident since you need regain atmas for your awesome meleeing on the second worst melee job in the game.
    (1)

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    A LOLWAR knows exactly what I'm talking about.
    (0)

  6. #26
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    Quote Originally Posted by Dallas View Post
    The WAR who shows up to proc red only needs to be skilled, not geared. A Ukon WAR would really screw things up. Same with the BLM. I invite both as cannon fodder.

    I'm sorry, did you think playing WAR somehow made you "special?"
    hai guyz i have capped skill in everything but no gear for the job I CAN H2H PROC NP
    (1)

  7. #27
    Player
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    Mar 2011
    Posts
    1,067
    The practical application is BST + SMN duo, with random invites to proc. I don't care what you have geared, you're going to die.
    (0)

  8. #28
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    wtf? you really are a troll. blisted. that last post made NO sense.

    Semi-on-topic: I'd love to know why level 36 stat+3 rings, when level sync'd down to 14+, grant no bonus or just +1, when rings give +2 at that level. (High-quality yes, but if the lv36 is HQ as well, no reason not to give +2 to stats at level 14...).

    That always bugged me about Level Sync. It's nigh irrelevant at this point in the game's life. Though it's still something I'd like to see fixed or adjusted. If I recall correctly did SE not state they would adjust stat scaling for level sync? I don't think they ever did.
    (2)

  9. #29
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dallas View Post
    A LOLWAR knows exactly what I'm talking about.
    ...

    You guys he's right. WARs do zerg stuff down the last 20%.

    ...

    WARs also zerg it down 100%~20% too.
    (0)

  10. #30
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Raxiaz View Post
    wtf? you really are a troll. blisted. that last post made NO sense.

    Semi-on-topic: I'd love to know why level 36 stat+3 rings, when level sync'd down to 14+, grant no bonus or just +1, when rings give +2 at that level. (High-quality yes, but if the lv36 is HQ as well, no reason not to give +2 to stats at level 14...).

    That always bugged me about Level Sync. It's nigh irrelevant at this point in the game's life. Though it's still something I'd like to see fixed or adjusted. If I recall correctly did SE not state they would adjust stat scaling for level sync? I don't think they ever did.
    Level sync'd gear has always been horrible. Using a Haubergeon at any level lower than 59 was basically just giving you -10 evasion, -5AGI. at 50 i think it gave +1 STR +1 DEX +2 Accuracy +2 Attack, maybe less.
    (2)

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