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  1. #1
    Player Delsus's Avatar
    Join Date
    Mar 2011
    Posts
    42
    I could imagine that they could add universal gear, specificly elemental staves, grips and Obis, torques arent really nececcery because unless you are a war using all weapons you will really only have 1 or 2 torques (if you are talking about sea ones) a trial would work, "obtain all the element staves, grips or obis and I will merge thier power into one".

    but that /bag satchel xxx command would not work because it would use alot of macros, a more efficient way would be to allow gear to be macroed from your satchel or sack however this could cause problems with ps2 limitations but adding 3 more pieces of gear for universal elemental gear would be no problem

    Rainbow staff {can I have it?}
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  2. #2
    Player Vanar's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Vanar
    World
    Siren
    Main Class
    BLU Lv 95
    I'm talking about the skill torques, earrings, and grips which can make or break landing a spell, or topping out a buff. As far as macro space is concerned, its easily managed. Obi's are optional yes, but +10-30 skill can make or break sticking a potent debuff at times.
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