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  1. #1
    Player Metalgod's Avatar
    Join Date
    Apr 2011
    Location
    an island
    Posts
    40
    Character
    Laide
    World
    Ragnarok
    Main Class
    RDM Lv 99

    Overall fixes/wishes for RDM

    I had alot of thoughts on this and most threads had bits and peices on it. My ideas:

    1. Melee skills additions: Gives rdm an E or F rating on H2H and staff. Got alot of weapons we rdm's are able to use but no skill. Discussed before somewhere.

    2. Increase Sword and Dagger to A- skill or B+ rating. Discussed before

    3. give RDM access to vorpal blade. Discussed before

    4. Give RDM access to some divine magic natively like Banish/flash. Discussed before

    5. New Enfeebles: Terror/plauge/curse/amnesia and any other new diabolical enfeeble u can conjure up

    6. Enhancements #1: allow rdms to cast thier self target only enhancements like the barspells/enspells/gain on other party members

    7. Enhancements #2: New ones like attack/Acc/macc/mab/racc/ratt gain spells

    8. New ability: <insert name> Increases MAB/MACC, decreases acc, weapon delay increases, enhances gained don't last as long (50% less time). Composure or new ability can only be up, not both @ same time.

    9. new trait @ 76: Quick magic - occasionally quickens spell casting (instant cast) 10% @ 76, +5% next to upgrades for 20% overall. Discussed somewhat before.

    10. Elemental magic: access to tier5 spells from 94 to 99 and comet/meteor. If BLM/SCH's get tier6 spells.
    (0)
    Last edited by Metalgod; 07-14-2011 at 04:15 PM. Reason: title change