Results 1 to 9 of 9
  1. #1
    Player kenshyn's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Kenshyn
    World
    Shiva
    Main Class
    BLU Lv 90

    Jeanvirgaud moved with the update??? Why screw with a good thing...

    The following NPCs have been repositioned:
    Northern San d'Oria: Jeanvirgaud (L-10) (*Players teleporting from outposts will still arrive at the usual location.),

    Any way our teleporting in point be moved to his new location it was pretty perfect before this past update....
    (0)
    ....::: 90 Blue Mage :::.... (14) Level 90 Jobs Fully Capped Merits maybe another job to 90 lol
    90Sam/ 90War/ 90Dnc / 90DRK/ 90SMN/ 90PUP/ 90SCH/ 90BLM/ 90Thf/ 90Nin/ 90Rng/ 90drg/ 90Bst

    Memory lane HOCD first Kirin kill took 4 Hours with spirits within spam lmao...
    Genbu [O] Suzaku [O] Seiryu [O] Byakko [O] Kirin [O] In Loving Memory of Kirin RIP 3/6/05

  2. #2
    Player AyinDygra's Avatar
    Join Date
    Mar 2011
    Posts
    286
    Character
    Varos
    World
    Carbuncle
    Main Class
    DNC Lv 99
    I have a strong hunch that the moving of these NPCs was related to the PS2 NPC dialog menu freezing bug that we used to see so very long ago in Whitegate when talking to the ISP/coin dispenser and Assault counters.

    I just talked with Trilok in Port Bastok and didn't get frozen up for the first time since those synergy furnaces were put in. (now the furnaces were moved)

    I used to get an actual Black Screen of Death when running past the Bastokan Embassy in Northern San d'Oria, between the Mog House and the Souther San d'Oria zoneline. Jeanvirgaud was in the grass there...

    I'm hoping the issue with the Chocobo Hot & Cold NPC (Tandjana Wildgrass dispenser) is fixed now too, since I've frozen up several times there in Bastok Mines (but that one usually just has a super long delay that eventually gets through without needing a reboot) but there were no NPC moves in Bastok Mines... we'll see when I try after JP Midnight today.
    (0)

  3. #3
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Yep was because console players got it in the @#$ whenever they clicked on that guy. Really made playing suck to get frozen on an npc when you just told some "Sure I'll brt!"
    (1)

    ~Party Rock Anthem~

  4. #4
    Player Antanias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    If you ask me, it's less of a walk between your mog house and tele'ing to wherever you wanna go
    (1)
    "Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."

  5. #5
    Player Alpheus's Avatar
    Join Date
    May 2011
    Location
    My Allegiance? I'm usually on whatever side Zordon is on
    Posts
    285
    Character
    Alpheus
    World
    Asura
    Main Class
    WAR Lv 99
    I knew it had something to do with the freezing issue. Just wish they changed the teleport point with him as well. Unless of course that was somehow the issue and needs to stay the way it is now.

    Seems off being teleported back to where he used to be and not where he is now but as long as it actually fixes the problem then I can ignore that feeling of "off-ness"
    (0)

  6. #6
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    sandy op was fine near west gate not sure why they changed it in the first place
    (2)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  7. #7
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    Because it was entirely out of the way for most people wanting to utilize it. The same could've been said for Windurst and Bastok OP NPCs.

    I, for one, feel that the Signet gateguards should be moved or added near the regional OP warping NPCs as well.
    (0)

  8. #8
    Player Octaviane's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    530
    Quote Originally Posted by Legomike View Post
    sandy op was fine near west gate not sure why they changed it in the first place
    I agree, but people were too lazy to walk, now perhaps I might be able to use the Explorer Moogle that SE put right next to him.
    (0)
    Proud to be "Old School" and to have completed CoP pre-nerf

  9. #9
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Can we at least be teleported to him then? :/ I was so confused when I came back today and tried to outpost out.
    (0)