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  1. #1
    Player Shadobi's Avatar
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    Mar 2011
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    50
    I think that if you hit 11 the positive effect on your party should be negative effect on the enemy Just opposite of what the party gets. Examples:

    Corsair's Roll -Increases the amount of experience points earned by party members within area of effect.
    11 Bonus -Decreases the amount of experience points earned by defeated party members lowering the enemies level.

    Ninja Roll -Enhances evasion for party members within area of effect.
    11 Bonus -Lowers the evasion of enemies within area of effect.

    Just a thought...
    (0)

  2. #2
    Player Tenkage's Avatar
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    Mar 2011
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    10
    Quote Originally Posted by Shadobi View Post
    I think that if you hit 11 the positive effect on your party should be negative effect on the enemy Just opposite of what the party gets. Examples:

    Corsair's Roll -Increases the amount of experience points earned by party members within area of effect.
    11 Bonus -Decreases the amount of experience points earned by defeated party members lowering the enemies level.

    Ninja Roll -Enhances evasion for party members within area of effect.
    11 Bonus -Lowers the evasion of enemies within area of effect.

    Just a thought...
    that sounds a lil dangerous.... what if i cast Bolters roll and score 11 and it effects the mobs around me
    would that cause the mobs to arrgo me?
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  3. #3
    Player Shadobi's Avatar
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    Mar 2011
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    No only if you engage the mob the area of effect will activate. its not dangerous at all plus it would reduce the mob speed lol. so your be fine lol
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  4. #4
    Player cinc's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Cinc
    World
    Lakshmi
    Main Class
    MNK Lv 99
    Quote Originally Posted by Shadobi View Post
    I think that if you hit 11 the positive effect on your party should be negative effect on the enemy Just opposite of what the party gets. Examples:

    Corsair's Roll -Increases the amount of experience points earned by party members within area of effect.
    11 Bonus -Decreases the amount of experience points earned by defeated party members lowering the enemies level.

    Ninja Roll -Enhances evasion for party members within area of effect.
    11 Bonus -Lowers the evasion of enemies within area of effect.

    Just a thought...
    that cor roll sounds dangerous, i see ppl exploiting it for easyer kills on stuff like Av and Warden for example
    and making rolls aoe mobs around you prolly not gonna make doing stuff easyer, more exciting yes
    (0)

  5. #5
    Player BlackWhirlwind's Avatar
    Join Date
    Mar 2011
    Location
    Bastock
    Posts
    4
    Character
    Blackwhirlwind
    World
    Leviathan
    Main Class
    WAR Lv 96
    Give back our 10min durartion and also a noticable effect between 11 rolls and lucky rolls
    (0)

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