I still find it hilarious that SE didn't even give us Blizzard III this passed 90 update.
I can't slam my face into my hand hard enough.
[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]
I still find it hilarious that SE didn't even give us Blizzard III this passed 90 update.
I can't slam my face into my hand hard enough.
[Removed by Moderator according to the FINAL FANTASY XI FORUM Guidelines.]
Last edited by Melodicya; 07-23-2011 at 11:29 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.
In a way, I see these new modes as SE's way of giving us those "stances" idea that was brought up a while ago. We have a melee and a magic mode.
Regardless, I still want to see more dark magic spells unique to DRKs. but if Elemental magic actually becomes useful, I welcome it with open arms.
Dealing Tier 4 damage using only Tier 3 spells would be really nice.
I take a month off, thinking we had most of the idiots scared off and come back to...........
/sigh...........................................................................
I have around 18-22 AV kills under my belt. Can confirm its -pdt at low health. All parses showed around 40-50% pdt at lower health (sub 50% is when it starts and gradually builds, think rani)
The only reason for that is someone doesn't have a clue how to build a crititcal hit WS build like the atma do in abyssea. I honestly meet very few people that even understand the dex/agi critical hit tier %'s on this game . That would be the underlying factor on building a good Uko. build or falling behind to Cal.
Torcleaver Did not beat them in Weaponskill damage Tho Avrg Ukkos was only doing 700~ more.
DRK won for the raw fact that Caladbolg will hit MUCH MUCH faster than Ukon.
DRK bosts 86 Delay with Caladbolg with march haste Last resort and doesnt even need full haste in gear to hit 80% (needs 12% in gear to cap)
while ukon.. war will only be at 78.71% haste(102.6133 delay) unless you group took another DD worth of damage out to put a DNC in .. retarded to say the least.
now lets say they BOTH hit for the full 1 and a half min of PD
WAR 1.71 sec delay and 90 sec zerg = 52 swings
DRK 1.43 sec delay and 90 sec zerg = 62 swings
The DRK is meleeing 16.12% Faster and has a VERY significant lead with PDIF Infact unless you are 2 houring on WAR this difference is massive.
so how about this for logic? Bring the job that DOESNT need the BRDs or itself to 2 hour? or bring the jobs that only wins when EVERYONE twohours? when doing 5 AV in an event Its retarded to use that much time on Two hours because you can only have so many CORs and taking everyone out of the zone into abyssea to reset isnt fast either.
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