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  1. #1
    Player Urteil's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    909
    Character
    Urteil
    World
    Phoenix
    Main Class
    DRK Lv 99

    Dark Knight Magic

    Could a community rep please inquire to the dev team about plans for Dark Knight, and please post even a little snippet about what is planned?

    That being said:

    SE can you please add to Dark Knight's spell list some useful spells, or update us on what might be in store for our horribly gimp job.

    I know that our melee is also in question, but as we are not just warriors I have done some careful thinking and believe the following spells fit thematically and would also provide utility.



    What I would like to see on Dark Knight:


    Drain and Aspir need their recast times lowered:

    Drain - Recast 30s
    Drain II - Recast 75s

    Aspir - Recast 30s
    Aspir II -Recast 75s.

    Even if this looks to be 'overpowered' I assure you it is not, as the DRK must often be engaged with the target and successfully cast, AND, unlike a cure spell the amount of HP returned is not guaranteed and will most often be resisted.


    Drain III - Since there's six tiers of Cure and everything resists drain anyway.
    Aspir III - See above.

    Stun II - With longer potency and duration over 1, and without a terrible recast timer since Blue Mage gets 314123421512532143112351 stun spells.

    Siphon - Puts a debuff that drains hp/mp from the target, scales with dark magic.

    Darkness - Instant cast, 100mp darkness based nuke similiar to holy.

    Plague - Reduces the targets TP over time.

    Poison III - Why not.

    Bio III - We should already have this, make it a scroll give us the merit 1 version and let RDM's keep their merts. Our T1 version will wipe the floor with it anyway.

    (Refer to the current Shellra V and Protectra V fiasco.)




    Absorb Spells: Absorb Spells need to NOT decay, or absorb much more than they currently do. They are also semi-useless in abyssea as they do not stack with cruor buffs.

    Absorb Defense - Absorbs the targets Defense.

    Absorb Attack - Absorbs the targets Attack.
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    Last edited by Urteil; 07-12-2011 at 12:09 PM.