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  1. #1
    Player noodles355's Avatar
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    Mar 2011
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    883

    Nice bug fixes in the update notes, but you missed one.

    You forgot to fix this in the update. Just FYI.
    An issue where Dead Aim's Critical Hit Damage bonus was not applied to ranged weaponskills.
    (2)

  2. #2
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Maybe you didn't critical on that attack?
    (0)

  3. #3
    Player Legomike's Avatar
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    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    PS2/3 problems also but dont tell them :|
    (0)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  4. #4
    Player Antanias's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    Actually, they forgot to fix the cure spells dealing 99,999 damage to undead...right after creating the bug w/ the version update o.O
    (0)
    "Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."

  5. #5
    Player Raxiaz's Avatar
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    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    Quote Originally Posted by SE
    The issue wherein having Reraise cast on a player during Besieged, Bastion, or Walk of Echoes caused an incorrect evaluation of the previously KO'd player.
    Took 'em long enough.
    (0)

  6. #6
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,994
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I wouldn't be so sure it's a bug.
    (0)

  7. #7
    Player Sakima's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    15
    Character
    Sakima
    World
    Asura
    Main Class
    WAR Lv 99
    This thread needs more attention. poor rangers
    (0)
    Last edited by Sakima; 07-12-2011 at 10:32 AM.

  8. #8
    Player noodles355's Avatar
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    Mar 2011
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    883
    Quote Originally Posted by Tsukino_Kaji View Post
    Maybe you didn't critical on that attack?
    Research the topic a little before posting pointless comments please. It's easy to test in a controlled enviroment (thanks to arching arrow and heavy shot). It's been shown time and time again that dead aim is not working on critical hits in ranged weaponskills. Several bug reports have been submitted and passed on to SE through the forum. But we are all still waiting to see if this is intended or a bug.

    I still don't get why, after a GM submits the bug report on the forum, if it's a question of "not sure if intended or not", why it takes SE so long (sometimes never) to reply. It would take all of 30 seconds to reply to the bug report "this is a bug" or "it's meant to work like that" after reading it, at which point they could pass this infomation onto us and not leave us in the dark about whether it's intentional.
    (1)

  9. #9
    Player noodles355's Avatar
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    Mar 2011
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    883
    For the record, I would be happy with a statement saying whether it is a bug or working as intended. If I'm to believe the GM who works the Bug Report forum then the Dev team has been made aware of it. I think the lack in communication, not taking 30 seconds to write "Yeah it's a bug" or "No, it's intentional" is pretty terrible. Bug reports were submitted months ago, right after Dead Aim was introduced. If it's not meant to work on ranged weaponskills then for christ sake at least tell your clients.

    So many times this forums feels like a fake front that's trying to trick people into thinking we can communicate with the dev team. Look at the corsair update. They asked for ideas, there was a topic with loads of great ideas, some of which were met with positive comments from SE themselves. Then the update comes and what a shock! It was completely ignored.
    People submit bug reports on things all the time. According to the GM team, the infomation is passed onto the dev team. Yet even so, there is never a response saying "yes it's a bug, they will look into it" or "no it's not a bug, it's meant to do that". Why?

    Almost feels like this forum doesn't actually achieve anything, and was mearly an attempt to and shut up the critics who say SE don't interact with their customers enough.
    (2)