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  1. #1
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    YAY Second emergency maint, another 3 hours... 2 AM...

    Yeah screw this, good night.
    (0)

  2. #2
    Player Earwig's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Better than Bastok.
    Posts
    24
    Character
    Earwig
    World
    Asura
    Main Class
    DNC Lv 99
    They must have messed it up big time. What kind of coding errors would result in a 7 and a half hour maintenance?
    (0)

  3. #3
    Player Ninurta2217's Avatar
    Join Date
    Jun 2011
    Location
    Raleigh, NC
    Posts
    11
    Character
    Ninurta
    World
    Ragnarok
    Main Class
    RNG Lv 99
    It would also make sense that this could take a while to fix if it's some obscure logic error or something that someone made in an unrelated section of the code that found its way into 99,999 damage cures on undead mobs. It could be anything, and it's probably something really small like a + where a - should be or an 'OR' where and 'AND' should be.
    If that were the case, a rollback would be more logical would it not? Rollback -> reupdate at a later time-> ??? -> profit.
    (0)

  4. #4
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Ninurta2217 View Post
    If that were the case, a rollback would be more logical would it not? Rollback -> reupdate at a later time-> ??? -> profit.
    I suppose, but I'd like to think that they've found the bug by now. Probably just realized that they opened a lot of other potential problems when they sat down and took a look at it. Honestly I can't imagine what would take this long, but eh I doubt they're just trying to keep us from playing.
    (0)

  5. #5
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    If I had to guess why it's taking so long I'd say it's probably because of spaghetti code.
    (1)
    Last edited by Atomic_Skull; 07-12-2011 at 02:22 PM.

  6. #6
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    it would really be better if they implement the test server access for the players so this kinda thing doesn't happen, cause seriously, they waited till what? 2/3 days ago to tell us the update was happening on the 11th...., then after a 2 hour maintenance I get ready to play, me and friends are gathering and we get a 5.5 minute warning....seriously SE? c'mon this is silly and very disappointing

    and on top of that it starts off as 4.5 hours...then at the last minute they change it to 7.5 hours? all I can say to this is
    "Kitanashia sighs heavily at SE"
    (0)
    Try to have fun or it isn't worth playing

  7. #7
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Each time you add new bits of code to include new features it opens a new world of possible errors and conflicts. Sometimes it can go pretty bad, like there may be an old line of code somewhere that's hardcoding certain values and if that needs changing it can completely screw things up on a major scale. If the development crew has been shrunk down and certain people responsible for certain lines of code have moved on then it can be very hard to track down any conflicts in the code and work out a solution for it. Writing code is not as easy as you think, not every developer writes code the same way as each other so a different person having to work with someone elses' code to make his work may look at it and go "huh?!!!!" And if the other guy is not available then expect setbacks which could take days, weeks, or even months to fix while having to use "quick" workarounds which are not nearly as efficient and could cause future bugs and even more problems as more code gets added at a later date.
    (2)

  8. #8
    Player Madine's Avatar
    Join Date
    May 2011
    Posts
    8
    Character
    Madine
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by geekgirl101 View Post
    Each time you add new bits of code to include new features it opens a new world of possible errors and conflicts. Sometimes it can go pretty bad, like there may be an old line of code somewhere that's hardcoding certain values and if that needs changing it can completely screw things up on a major scale. If the development crew has been shrunk down and certain people responsible for certain lines of code have moved on then it can be very hard to track down any conflicts in the code and work out a solution for it. Writing code is not as easy as you think, not every developer writes code the same way as each other so a different person having to work with someone elses' code to make his work may look at it and go "huh?!!!!" And if the other guy is not available then expect setbacks which could take days, weeks, or even months to fix while having to use "quick" workarounds which are not nearly as efficient and could cause future bugs and even more problems as more code gets added at a later date.
    Pretty much this. There's a reason software engineers jest about adding two bugs for every bug they remove. That reason is *not* incompetence.
    (1)

  9. #9
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    I agree, but if it is that big of a problem I agree with what someone else in this thread said why not rollback to before the update then fix the problem and give us the update in a few days or something like that
    (0)
    Try to have fun or it isn't worth playing

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Does sounds like a communication/Previous person did not leave proper notes issue.
    (0)

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