All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
It's completely possible to overhaul the game without having the "PS2 limitations". PC and xbox can both receive updated models and textures while the ps2 continues to use the old files, it would have no compatibility issues. But, as most have said regarding the issue, it's just too much work.
Untrue and mostly biased as all get out. And this from a Solaris geek.
DirectX won as the gold standard for games because MS was much faster at updating it and supporting game producers. OpenGL was designed not for 3D gaming but for 3D CAD / CAM and industrial applications. All of the big supporters and creators were industrial companies. During the start of HW accelerated 3D gaming there was a push to get better 3D OpenGL support for games, the industrial heavyweights ignored this support and considered 3D gaming to be "toys" and a "passing fad". This resistance to change allowed MS's competing standard to catch up and eventually surpass the OpenGL standard. Basically OpenGL was ruled "by committee" with most of the committee members being industrial CAD/CAM people who had absolutely zero desire to update / redesign their platforms for a new standard. OpenGL's loss as the desktop standard wasn't due to a technical limit but due to lack of support from it's creators for gaming which is what drove desktop 3D development. OpenGL was a better standard, that changed as of DirectX 8/9, now it's the lessor of the two and slowly losing support in the desktop world. Still used as the standard of choice for CAD/CAM industrial people and it's the only standard available for Unix / Linux people.
I would rather MS release binaries for Linux / Unix, then we could get some real interoperability going on.
I think what everyone means by 60 fps is smoother animation. And I am all for that as well. Not to mention other things such as updated higher res textures, maybe better lighting, such as a smoother transition from night to day and vice verse.
But before all this, PLEASE make it so that sandstorms do not drop your fps to 10 or cause as much lag as the other weather effects.
It would also be nice if new parts of terrain and foilage in addition to showing up at a greater distance, maybe also had a sort of fade-in. It looks a bit bad when trees just pop up instantly out of nowhere as you're moving across the fields.
Sadly for any updates like FPS or visuals they would have to drop ps2 support and we all know the answer to that.
False. There already is a cutscene in the game that runs at 60 fps.
Lol are you talking about the opening because that doesn't count that is not in game graphics.
Isn't Windows 8 dropping what FFXI needs to run, I think if anything would make then drop PS2 then that'd be it.
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