FFXVI doesn't use DX10 or 11.
Player
I would crap my pants if this game got 60fps. But I don't see it happening, since any hacks you can do to increase the fps, also increase your movement speed.
Nuu, no DirectX...
OpenGL all the way, danggg it!
But alas, I can't really see any major improvements happening unless the support for the old consoles is finally dropped, which probably will not happen, ever, unless the players keep playing for a considerable amount of time to come, and keep the game up.
...or so the legend says.
I'd just like to say thank you square enix for finally improving the bg res ^^ it looks so much better than the old 1024x1024 limit and the added detail to the title screen and icons above your chars head make the game much easier on the eyes. Next lets try and work on better draw distance settings for environment, mobs, and objects like the trees that change shape and texture as you get closer to them. That would make the world so much more immersive accompanied by the new res settings. Could make some really nice screenshots with something like that too ^^.
As much as I would love to see this game max out at 60 fps I doubt it will happen any time soon or ever. They would have to redo all the animations for all the char, mob, & npc models, etc ... that's a lot of work, a monumental amount of work in comparison to the recent patch update. But in a realistic approach to the situation the above idea isn't a bad one at all and should take minimal effort on the dev's part and would really boost the appearance of the game.
I hope SE see's my post and really considers the idea.
What do you guys/gals think?
''The world is very different for those who cannot see beyond what is placed before their very eyes.'' -LeBlanc, the Deceiver
http://www.twitch.tv/wish12oz
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That's actually commonly misquoted. Very low FPS is needed for humans to associate frames as a moving display. 20~30 is when humans recognize it as fluid. But the discernment in perception is up to pretty high numbers, don't know the exact values but think it's in the 100 area.
"No" all the way to that. OpenGL needs to accept its fate already, it was designed to fail, and it didn't disappoint.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
Oh?
I humbly disagree. Or were you actually part of the designers of it? Micro$oft might have the majority believe in that, but I don't quite see it. I may be wrong, sure, but I'd prefer OpenGL any time.
What is there not to like about?
Hmm, I wonder if I can find a certain, old'ish article.
Oh yes, here it is. Something you (and maybe others) might or might not find an interesting read:
http://blog.wolfire.com/2010/01/Why-you-should-use-OpenGL-and-not-DirectX
And yes, I'm a Linux user, and I certainly do not miss windoze. :]
...or so the legend says.
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