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  1. #61
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    MMos don't have to die, they can keep going. Though the way SE is they will kill off games rather then leaving the consoles behind, when anyone with half a brain that seen what happen to FF11 witht the PS2 won't bother going though the samething again latter down the road. Trying to make MMOs for consoles is death for MMOs plain and simple.
    (0)

  2. #62
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    I know personally FFXI was my 1st mmo, and very well may be my last. Even if FFXIV had not had the myriad problems it did I still wouldn't have made the switch. Playing 11 since 04' I had little desire to start at the bottom of the barrel again. While the "new" feeling would have been enjoyable for sure, and elicited some nostalgia. The fact of the matter is that feeling just doesn't last (especially in your 2nd MMO I would think), and eventually you'd just be grinding away like we have been in XI for years.

    Nope I'm going to ride out this 76-99 journey, and keep my fingers crossed in anticipation of some truly dynamic 99 End Game. For myself, and a lot of vets the "abyssea era" just feels pointless. Constant grinding of gear acquisition, empy's, atmas, abyssites, etc. Say what you want about HNM's, but as flawed as it was there was always a clear purpose(at least for those who were able to enjoy the content). There was good camaraderie with your linkshell, and even with members of rival shells. Players took pride in their accomplishments, and the team they worked with.

    Late night/early A.M. pops where people scrambled to hold while you rallied support was exciting. DI, and SW were a pleasure. Abyssea just never recreates that feeling imo. I understand the abyssea "vehicle" to keep people entertained while the level cap is raised slowly to 99. Giving the devs time to juggle the balancing issues of jobs, mobs, and a host of things we as players don't even notice 1/2 the time that goes into the huge commitment to raise a cap that had been established for such a long time.

    One thing I will say about abyssea is I was very pleased with the fact the it allowed "everyone" to enjoy it, and also the stagger system. I see people in some threads calling for "dynamis style" staggers, and that's sad. The having to proc red/blue/yellow when the mob is idle is the best thing about abyssea aside from the staggers themselves lending to more job inclusivity.

    While there is a lot of speculation on how old, and tired this game is. Or how consoles are killing the game. I prefer to be patient, and optimistic that once we reach 99, and everything is balanced out. We will see an interesting End Game experience that both hard core types, and casuals will have access to. I hold out hope that it will in it's own way satisfy the needs of both groups. FFXI has given me countless hours of enjoyment over the past 7 years. So being patient while we close in on 99, and reserving judgement till then is my duty as a fan of this franchise.
    (1)

    ~Party Rock Anthem~

  3. #63
    Player geekgirl101's Avatar
    Join Date
    May 2011
    Location
    UK
    Posts
    262
    Character
    Hunibubu
    World
    Phoenix
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ravenmore View Post
    FF14 is now were near a clone . If it was a updated clone people would have switched simple as that. They really should have went that way but they changed to much and only decent thing was the job system. Its UI is worse then FF11 (yeah hard to believe), they force level speed limits on you and not by high TNLs, loot from the current HNM of the game last I heard (never made that far TG) random drops to anyone in the party. No real content, no AH at lauch, didn't even bother to listen to the beta testers on bugs let alone content. SE doesn't make TV ads, See one or 2 ads for FF13 right after it was released nothing after, nothing before it nothing since before 11, at the very least nothing since advert childern. As been said in this thread games die when the devs stop putting out content, EQ is still getting expansions.
    Well, it's kinda near a clone...I mean they got the exact same races just with different names, and the cities are like very dressed up versions of cross between Jeuno and Bastok. Yeah there's a bunch of things that are definitely not the same as in FFXI, like the levelling system. I heard that's being taken out though as players weren't happy with the level fatigue, like once past level 40 they were only able to make 1 level per week. The crafting system looks uber complicated too. I might try it again when the maintenance is being done on FFXI, don't remember if it's installed on this machine even though I bought the CD 2 months ago haha.
    (0)

  4. #64
    Player Zyeriis's Avatar
    Join Date
    Mar 2011
    Location
    San D'Oria - Phoenix
    Posts
    935
    Character
    Zyeriis
    World
    Phoenix
    Main Class
    COR Lv 90
    Quote Originally Posted by geekgirl101 View Post
    Well, it's kinda near a clone...I mean they got the exact same races just with different names, and the cities are like very dressed up versions of cross between Jeuno and Bastok. Yeah there's a bunch of things that are definitely not the same as in FFXI, like the levelling system. I heard that's being taken out though as players weren't happy with the level fatigue, like once past level 40 they were only able to make 1 level per week. The crafting system looks uber complicated too. I might try it again when the maintenance is being done on FFXI, don't remember if it's installed on this machine even though I bought the CD 2 months ago haha.
    Hardly a clone. The races aren't clones either. Galka to Roegadyn, they lose their tails. Mithra to Miqo'te, turns from cat people to people (skin not fur) that look like they're cosplaying cats.

    After a negative note, time for a positive: the crafting system at least is enjoyable unlike the /random crafting system in FFXI. You actually have some degree of control over what you're crafting in FFXIV.

    If you want to try it again, I suggest waiting until the 24th(?), when they release the 1.18 patch where they're implementing massive changes like auto attack and adding "jobs" to the mix. Basically: Your weapon will decide your discipline, and each discipline will have a job that you can set (only starting with one option per discipline) to lean toward a specific playing style/combat role, where as when a job isn't set you'll be more versatile (or something along those lines). They're also adding some sort of materia system I think to augment equipment. They're also reworking enmity mechanics and adding icon indicators (green, yellow, red, and flashing red icons on each player to show enmity levels). On top of that, they're kicking guildleves to the curb as the primary focus of the game and instead are gearing those toward solo play while adding quests and other content as a better way to gain exp in a group.

    Basically, the update will be pretty large and they've been postponing it (just gave a date recently) to make sure everything is working (hammering out the bugs and making last minute adjustments). They also claim this is just the first patch in a series of patches to start bringing the game up to acceptable standards.
    (1)

  5. #65
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    FFXI will die only because SE refuses to listen. It isn't because it is an old game, but because they refuse to listen to their customers and fix the problems in the game.
    It will wither because they won't do what's needed to keep it going yeah, they won't announce new expansion packs that would keep intrest high and maintain the playerbase during the dought times. They won't take steps needed to keep the game current etc, they are just being cheap...or 14 and the new MMO are just draining too much money from the online part of the company for them to properly support any of them.

    FFXI on first release was horrible. Final Sting did more damage than KB's Meteor etc, cure was like invincible hate, stuff like that.
    FFXI was nowhere near as horrible at launch (what you speak of are bugs not a garbage unfun game) and what bad aspects there were they fixed within the first year, the reception was pretty amazing for FFXI and it was generally liked. So yeah you're wrong, and even if you were right that stuff won't fly 10 years later with top class MMO's around anyway.

    Proof? FFXI had 2 months free play due to server problems and has been pay to play ever since. FFXIV has never been able to charge because it's horrible and even when free has almost nobody playing it...even a year since release, most of those that are still around just play it because it's free.

    Ultimately though, being a SE MMO player is a bad position to be in, they have pretty terrible management. It still amazes me they announced a 3rd MMO with the playerbase of the 2 they have unhappy with the amount of support their games get.
    (0)
    Last edited by Runespider; 07-11-2011 at 06:03 PM.

  6. #66
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Not sure why you people think FF11 will go on forever, it is 10 years old, it is slowly dieing. SE put self sustaining content in the game to drag peoples payments out and give people something to do. It is setup now so they have to do very little. I am always shocked that people are so scared to see the truth, many do, but some people have had their heads in the sand for a while.
    If ff14 was successful, the 99 level cap would been able to be reached half a year ago and they would have all but abandoned this game. They were forced to put some more effort in this game because how 14 has failed. They should just fold 14 it is just a cash dump for them. Stupid of them to keep going, and take their time and focus on their third mmo.
    (0)

  7. #67
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by Runespider View Post
    FFXI was nowhere near as horrible at launch (what you speak of are bugs not a garbage unfun game) and what bad aspects there were they fixed within the first year, the reception was pretty amazing for FFXI and it was generally liked. So yeah you're wrong, and even if you were right that stuff won't fly 10 years later with top class MMO's around anyway.

    Proof? FFXI had 2 months free play due to server problems and has been pay to play ever since. FFXIV has never been able to charge because it's horrible and even when free has almost nobody playing it...even a year since release, most of those that are still around just play it because it's free.

    Ultimately though, being a SE MMO player is a bad position to be in, they have pretty terrible management. It still amazes me they announced a 3rd MMO with the playerbase of the 2 they have unhappy with the amount of support their games get.
    FFXI had all those bugs during release, the JP one. the NA release was year after when a lot of stuff that hadn't been addressed was fixed.
    (0)

  8. #68
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Spellstar View Post
    I disagree, if it had failed they wouldnt still be spending money on it and the servers would close.

    Lots of people on the servers I have seen. I think that FF14 wont replace FF11 anyway, they will both run until people stop playing them (Everquest and EQ2 run side by side, and even tho EQ2 is quite a few years old now Everquest hasnt shut down and still get major updates).

    Dont you remember the awful start FFXI got off to?

    You cannot say an MMO has failed until it has......failed.
    Would you just up and quit a game that you just got done spending countless millions of dollars on just because it started off badly? I wouldn't. I'd try to save it at all costs.

    FFXIV has like 50,000 total players right now. For a game that received a ton of hype as the second coming, it failed. It may very well go down in history as one of the biggest failures of all time. It sold 600,000 copies on launch. 50k players remain. Now, assuming my numbers aren't wrong and I'm pretty damn sure they aren't except that it may be far less than 50k by now, that's FAIL. They can't even get people to play for free.

    Now granted(this is going to be typed in bold apparently and I can't be bothered to try to fix it beyond the attempts I've already made...)it's PC only for the time being and that number will go up with a PS3 release but really, how much higher can it really go? If the game still fails by time PS3 release comes around and gets poor reviews for PS3 version, FFXIV will be in very serious trouble.
    (1)


    Regular "John" Doe
    - Not on the Community Team

  9. #69
    Player katiekat's Avatar
    Join Date
    Mar 2011
    Location
    sandy
    Posts
    169
    Character
    Katiekat
    World
    Shiva
    Main Class
    BLM Lv 99
    OK for all of you talking about how ff xi will die as soon as 14 starts making money its time for a lesson in economics.
    while i don't know the tottel number of players on this game i am going to bet its it least 100000 so taking that lets asome avrigin it out everyone pays around $15 per month so thats $15*100000=1,500,000*12=18,000,000.
    say the player base is @200,000 thats 200,000*15=3,000,000*12=36,000,000.

    now i dont cair how old ffxi is as long as the cost of the game is Les then the profits of the game they will not shut it down, let me say that again as long as they make more then they spend on it they will not shut it down. SE is a bisnis and there job is to make money for there share holders and if SE tosed away ff11 just because it was "old" the share holders would lince them.


    no company fros away profits that high just because a game is old
    (0)

  10. #70
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by katiekat View Post
    OK for all of you talking about how ff xi will die as soon as 14 starts making money its time for a lesson in economics.
    while i don't know the tottel number of players on this game i am going to bet its it least 100000 so taking that lets asome avrigin it out everyone pays around $15 per month so thats $15*100000=1,500,000*12=18,000,000.
    say the player base is @200,000 thats 200,000*15=3,000,000*12=36,000,000.

    now i dont cair how old ffxi is as long as the cost of the game is Les then the profits of the game they will not shut it down, let me say that again as long as they make more then they spend on it they will not shut it down. SE is a bisnis and there job is to make money for there share holders and if SE tosed away ff11 just because it was "old" the share holders would lince them.


    no company fros away profits that high just because a game is old
    After the economics lesson we might need a lesson in spell check XD
    (2)

    ~Party Rock Anthem~

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