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  1. #101
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    120-160dmg from off hand? not that much (amano and masa99 are "only" 132)
    + offhand hit on shoha wont get attack boost

    if weapon are no longer treated as 2H MG DW sam have low attack (0 attack trait, loss of hasso, loss of /war) no native multihit (lol zanshin without hasso) and can no longer cap DR, loose aftermatch/relic proc on off hand (if RME sam)
    = it wont increase you melee DPS
    I realize your lost in the "must prove someone wrong on the internet" but you kinda missed the entire discussion.

    We were talking about giving the 2H DW ability either to SAM natively or WAR / DRK. Thus your premise of SAM/NIN is immediately wrong. It would be SAM/WAR or SAM/DRK in all situations and thus an attack boosting JA will be present.

    The off hand hit gets the same WSC bonus as the main hand hit and is only missing the fTP multiplier. For a WS like Shoha it would definitely add a chunk of damage, woudln't double it or anything stupid but would be noticeable. Finially your melee damage would be increased via the direct DPS buff that is DW. 30% DW is a 42.85% increase in melee damage, you'd have to be rocking 65~70% haste before the 10% JA from hasso would beat the 30% boost from DW.

    Now quick come up with more nonsensical conclusions based on faulty premises then declare yourself the "winnar!!".
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  2. #102
    Player hiko's Avatar
    Join Date
    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by saevel View Post
    I realize your lost in the "must prove someone wrong on the internet" but you kinda missed the entire discussion.
    We were talking about giving the 2H DW ability either to SAM natively or WAR / DRK. Thus your premise of SAM/NIN is immediately wrong. It would be SAM/WAR or SAM/DRK in all situations and thus an attack boosting JA will be present
    I realize you are overreacting and have missed as much as me the discussion
    top of page post (with my ppp):
    Quote Originally Posted by Horadrim View Post
    The proper name for the ability is actually Monkey Grip, and it is, historically, a Warrior ability.

    http://finalfantasy.wikia.com/wiki/Equipment_Abilities. Then subbing NIN or DNC would allow them dual wield 2H weapons.
    OP:
    Quote Originally Posted by DarkBass View Post
    Since Samurai in real life were able to dual wield Light Katana blades, I think this would be a great, and refreshing addition to Samurai. I was thinking the Mechanics would work as follows.

    - Offhand Great Katanas can only be Kanesada type blades since they are the lightest type of Great Katana in the game.

    - To make sure Samurai is not overpowered, the tp gained from the offhand Great Katana would either be 1/2 or 1/3 of the main Great Katana's tp gain.

    I do feel this addition won't overpower Samurai and really stick to the realistic additions that have already been implimented to Samurai already. Possibly add a different dual wield stance for Samurai.

    Thank you for the read and please consider this for the future updates.
    not working exactly like DW

    The off hand hit gets the same WSC bonus as the main hand hit and is only missing the fTP multiplier. For a WS like Shoha it would definitely add a chunk of damage, woudln't double it or anything stupid but would be noticeable.
    was talking about the pDiff boost that only aply on 1st hit , and didnt say that it wouldnt increas your WS dmg but less than what you said.
    if you use kanto the TPbonus boost will surpass the extra hit boost.
    and if you want to talk about caped or near pDiff then you shouldn't use shoha.

    Finially your melee damage would be increased via the direct DPS buff that is DW. 30% DW is a 42.85% increase in melee damage, you'd have to be rocking 65~70% haste before the 10% JA from hasso would beat the 30% boost from DW.
    LQ brd (+2 horn,+1hands) is enough to get enough haste (64) so the 12.5 (with haidate+2) haste from hasso beat 30DW in attack speed (and doesnt lower TP/hit)
    in caped magic/gear haste hasso cap DR, 30DW don't

    but yes in low man (no brd,no embrava) and assuming that sam doesnt loose sub, 30DW increase DPS more than hasso


    Now quick come up with more nonsensical conclusions based on faulty premises then declare yourself the "winnar!!".
    ok!

    A) let say SE add a new JT that allow sam to equip 2 GKs:
    1) it's not the Dual wield trait and then you cant bebefit from suppa
    2) DR wont be as high as NIN nor DNC DW

    then you get a 15% DR multiplicative VS a 12.5 additive
    wich one win?
    tip with only haste gear: 36.25DR that lower tp VS 37.5 haste
    B)
    30%DW is NOT 42.85 dmg increase over single wielding but over "dual wield 0" unless you off hand have the same dps than your main

    lets take masa99/kanto your base DPS drop from 18.12 to 15.84
    15.84*1.4285=22.63DPS after DW wich is "only" 25% more than masa without aftermatch

    if you keep AM1 it drops to 12.5%, with AMIII 7%

    caped DPS:
    masa only (without AM, reachable with caped magic gear hasso) 18.12/.2=90.6
    DW (need caped magic,gear and something else) 15.84/.2=79.2
    (0)
    Last edited by hiko; 02-24-2013 at 04:07 AM.

  3. #103
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    After you guys are done having a serious discussion about the second-goofiest thing ever suggested on these forums, could one of you detail the various equipment options that would open up if pants could be equipped in the head slot?

    The metal "garters" of subligaria would be worn as hoop earrings, if anybody is wondering.
    (5)

  4. #104
    Player Delvish's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Rank 10
    Posts
    338
    Character
    Delvish
    World
    Asura
    Main Class
    SCH Lv 99
    Quote Originally Posted by SpankWustler View Post
    After you guys are done having a serious discussion about the second-goofiest thing ever suggested on these forums...
    What is the first?
    (0)

  5. #105
    Player Llana_Virren's Avatar
    Join Date
    Apr 2012
    Location
    Okinawa, Japan!!
    Posts
    491
    Character
    Llana
    World
    Lakshmi
    Main Class
    WHM Lv 99
    Quote Originally Posted by Delvish View Post
    What is the first?
    The possibility of SE un-nerfing RDM.
    (2)


    Quote Originally Posted by Babekeke View Post
    If you can't out-claim someone who's AFK, you need to find a new game to play.

  6. #106
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Quote Originally Posted by SpankWustler View Post
    The metal "garters" of subligaria would be worn as hoop earrings, if anybody is wondering.
    ^^^^^^^^^^
    (0)

  7. #107
    Player Masekase's Avatar
    Join Date
    Mar 2011
    Posts
    78
    Character
    Masekase
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by DarkBass View Post
    1. You are right, They are called Katanas. But not the katanas that ninja's wield in this game. The correct name for them is Wakizashi since they are shorter than Katana blades. Sam's is called Great Katana simply to differenciate from ninja's weapon name. 2, it would not look silly for Samurai to dual wield great katanas, as it doesnt look silly when they have done it IRL and in things drawn/put on tv. Watch some more tv and look it up on the internet and get more informed about the subject.

    http://wiki.ffxiclopedia.org/wiki/Wakizashi say no more

    *Never noticed mention just read page 6
    (0)
    Last edited by Masekase; 02-25-2013 at 11:27 AM.

  8. 12-07-2013 02:44 PM
    Reason
    Not worth it, please do not implement this awful idea.

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