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  1. #1
    Player Rhianu's Avatar
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    Mar 2011
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    Bastok
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    115
    Character
    Rhianu
    World
    Asura
    Main Class
    MNK Lv 99

    Please split the Mog House menu into two columns

    With the recent announcement of UI changes and improvements, I thought I should bring up this simple suggestion for something that's been kinda bugging me for a while: split the Mog House menu into two columns.



    A single column for everythign worked great back when the game was brand new and there were fewer options in the Mog House, but over time more and more features were added, and now it's a bit of a pain to navigate the Mog House menu efficiently. Splitting it into two columns would be a significant improvement.

    Just put all the storage options on one side, and everything else on the other. That way it's easier to navigate all the different options.
    (10)
    Last edited by Rhianu; 11-20-2011 at 06:58 PM.

  2. #2
    Player Rhianu's Avatar
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    Mar 2011
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    Bastok
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    115
    Character
    Rhianu
    World
    Asura
    Main Class
    MNK Lv 99
    Bumping for great justice!

    Also because the original post was edited to include more detail.
    (0)

  3. #3
    Player Godofgods's Avatar
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    Mar 2011
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    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    i fail to see how that would help anything...
    (5)

  4. #4
    Player Rhianu's Avatar
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    Mar 2011
    Location
    Bastok
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    115
    Character
    Rhianu
    World
    Asura
    Main Class
    MNK Lv 99
    It would just make navigating the Mog House Menu a bit easier, that's all.

    It's such a simple change, I'm sure it wouldn't be hard to do.
    (0)

  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
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    10,958
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I don't really see this as beneficial. The job menu was split into columns only because it would have been too tall for the ps2's resolution.

    I suppose it doesn't really hurt anything, to be fair. Just doesn't interest me.

    It's such a simple change, I'm sure it wouldn't be hard to do.
    If changing the shape and size of game windows was such a simple change, we would have had a resizable chat window long before now. never over (or under)-estimate simplicity of implementation. The way the game is designed, one wrong move and this change could make absolute virtue spawn in your mog house.
    (0)
    Last edited by Alhanelem; 11-21-2011 at 07:17 AM.

  6. #6
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Alhanelem View Post
    The way the game is designed, one wrong move and this change could make absolute virtue spawn in your mog house.
    The worst part is, he wouldn't even fight you. He would just move in and mooch off of you like an unemployed family member you dislike.

    "Yeah, bro, you were out of Red Curry Buns so I kind of ate your Ukonvasara while you were out. Oh...you want it back? That'll be...uh...about eight hours I guess. If you, um, still want it then... Sorry, bro."
    (3)

  7. #7
    Player Leonlionheart's Avatar
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    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Could be nice.
    (0)

  8. #8
    Player
    Join Date
    Jul 2011
    Posts
    597
    I wouldn't mind your setup, but with the column order reversed.

    Beats having to tap down five times just to check the dbox though.
    (1)

  9. #9
    Player Morier's Avatar
    Join Date
    Aug 2011
    Posts
    82
    Character
    Morier
    World
    Phoenix
    Main Class
    SMN Lv 99
    Pressing down is hard. Please stop any future updates until this is resolved.
    (2)

  10. #10
    Player Eric's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    374
    Character
    Aerolite
    World
    Siren
    Main Class
    SCH Lv 99
    ITT:
    "How dare anyone make suggestions for things that would make the game less annoying to play!?"

    AND

    Alhanelem assuming way too much about the dev team's priorities and how the game is coded, saying "Just doesn't interest me," but still posting just for the hell of it, etc.
    (2)

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