Actually, I do like the idea of AF branching off into two paths, but they should still be trials. I'll use DRG as an example:


Path 1) Focuses on the DRG itself, improving jump abilities, weaponskills etc and the trials naturally reflect this.
Path 2) Focuses on the Wyvern pet, enhancing breaths, increasing it's HP etc.

I was little disappointed when AF3 came out to see that this wasn't the case. Now, it's harder to do this with some jobs than others but it would have been really cool.