normally they never tell us, anyway some of the ingredients are kinda annoying and there is a general lack of willing crafters these days too. They won't be very common on the ah.The day after i FINALLY cap enhancing. /sigh.
normally they never tell us, anyway some of the ingredients are kinda annoying and there is a general lack of willing crafters these days too. They won't be very common on the ah.The day after i FINALLY cap enhancing. /sigh.
I really don't understand there being ANY secrecy at all about these things. I am not sure what purpose it serves. I guess some people get a kick out of parsing stuff or whatever, but really it just makes the game way more unfriendly to have all these secret effects.
You do raise an ironic point here - on one hand, SE provides no official parser for measuring the effects of food items to determine exactly what they do, and on the other hand the hidden attributes of these items remain secret for quite some time because it boosts a stat that is not visible and hard to measure.
Having everything handed to you on a silver platter isn't for everyone, and certainly wasn't the driving force behind this game since it's inception. Now abyssea era.. yeah that's about as silver plattery as it comes.
~Party Rock Anthem~
Oh spare me. I am so tired of the whole "giving players information in game is easy-mode" attitude, really. Give me a break. Most food is rarely used. Crafting in general is fairly broken. There would be no downside to giving players this information.
But I guess the game is "harder" because no one makes half the food in the game because no one buys it because people don't even know what it does. That's not artificial difficulty at ALL.
People rarely use food since abyssea came out. They don't see the point with all their god mode atmas. B4 abyssea most players used food to maximize their acc, attk, or what have you. Crafting of consumables being broken is directly related to abyssea. Period.
As far as 1/2 the foods out there being useless that is nothing new. Except in cases where those foods are part of a higher level synth.
~Party Rock Anthem~
Actually, it's about the same split now as it was before. People who don't care about their performance don't use food and tend to not put effort in to getting good gear. In abyssea, there's a huge reason to almost use Red Curry Buns exclusively (except for several evasive nms), as it increases your dps substantially.
The market is overall about the same on Bahamut as it was at 75 cap. You people really complain way too much about abyssea being easy mode when you, yourselves, aren't shining standards of well geared players in "easy mode". Stop complaining on your unfounded opinions and just enjoy the game.
In abyssea, there's almost zero reason to care what your dps is. Food doesn't give you more procs, which is all physical DD jobs are there for anyway. (Well, I guess you could use Store TP food, but the effect would be trivial compared to regain atmas or /SAM.)
Similar remarks apply for mages -- even if there were decent macc/MAB foods, which there aren't (imagine a mage pizza, it would be like permanent ascetic's drink), they still would only get you more damage, not more yellow !!s. And cookies are pointless when nobody bothers to sit for MP because they have Minikin Monstrosity.
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