Pld have their own provoke it's called cure. What other subs do you want to try? You should be using the sub that has you taking the least amount of damage on hard shit. Less damage taken = more enmity retained = a better tank.
Well:
/MNK comes with hp boost/Subtle Blow III/Chakra/Dodge/Focus/Counter
/BLU comes with Heat butt/Blitzstrahl/Cocoon/Metallic Body/Auto Regen/Beast Killer/Lizard Killer
/DRG comes with Jumps and Conserve TP
/DNC comes with Violent flourish/Evasion bonus II/Subtle Blow II/Healing Waltz/Curing Waltz
/COR comes with Resist Paralyze III/Monk's or Evoker's roll
/THF comes with Treasure Hunter II/ Resist Gravity II/Gilfinder/Flee/SA TA
/BRD comes with Resist Silence III/Mage's Ballad
/SMN comes with Resist Slow II/ Auto Refresh/Mp boost from setting sub
/SAM comes with Resist Blind III/Demon Killer/Store TP II/Zanshin/ Meditate/Third Eye/ Sekkanoki
/BST comes with Charm/Wide Scan/Amorph Killer/Lizard Killer/Bird Killer/Vermin Killer
The way I see it, you could adjust your subjob to fit many different scenarios if paladin was given provoke as an ability
Er, what does lack of Provoke have to do with Paladin being unable to sub those jobs? Provoke is just an 1800VE ability on a 30 second timer. Paladin has absolutely 0 issue capping Enmity right now, and really never has if the Paladin in question knew what they were doing.
People are in the mindset that PLD, without provoke, can't keep hate which is why you see plds only /war mostly. If they had provoke, then they might open their mind to trying other subs. IMO /BLU or /DNC are great subs for PLD. /MNK has its uses too as do other jobs I mentioned, but you only ever see people /war or /nin mostly. At least that is how it is on Bahamut.
Those people are generally just idiots then, sorry to say. /WAR is pretty useless on PLD, and Provoke is a trivial amount of Enmity at best in the big picture. 1800VE is pretty minimal =/ and in a vacuum environment equates to 0 net Enmity gain over time. Of course, in practice, it essentially amounts to halting your VE loss over time, which is still really not so hot.
I typically Pld/Nin because it's the most sensible way to tank while avoiding taking damage, while leaving the option open to Dual Wield in any situation where a shield is overkill. There are occasions where Pld/Rdm and/or Pld/Blu become more viable, for sure. Pld/Mnk is an interesting choice as well, though I'd imagine it works out about the same as anything/MNK these days. But there's really nothing in practice that's stopping people from using these subs now for whatever effect they have. The only thing stopping most people is a complete lack of understanding of how Enmity works and a fairly ridiculous obsession with Provoke.
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