The real problem with PLD is PLDs who don't know what's wrong with it...

Quote Originally Posted by Inafking View Post
It's quite simple. PLD is supposed to be the best defensive job in the game and it takes the best gear in the game to be better than a blink tank for staying alive. So square needs to give PLD better spells/gear/abilities/traits for mitigating damage. They're so worried about overpowering it that they make it useless
Any job in the game can tank in Abyssea and old content the difference is the jobs that deal more damage doing it excel as tanks because 1) damage dealt is currently the best way to hold hate 2) more damage dealt leads to dead monster sooner thus leading to less damage taken

PLD has Voidwalker NMs to tank. Abyssea is easy mode stop dreaming of tanking in it as PLD and being useful besides Swift Blade procs because your group didn't wait until Blunt time to allow the MNK and WHM to get blue !!.

Quote Originally Posted by Inafking View Post
On another note, PLD could really use it's own provoke so people can double down /war or still hold hate /dnc.
Provoke does nothing useful when the DDs are capping/recapping hate just by hitting the damn monster.

Read this: http://kanican.livejournal.com/13235.html before you try and "fix" PLD because you need to learn how hate works first.