They didn't ruin anything. You don't need parties. I hadn't been in an XP pt for 2 years until abyssea. Books = good.
The "grind" is still a grind... Just a faster way. Most people have no intention of leveln multiple jobs, but for those of us who do, we appreciate a faster system eve if unintentional. I did a few job the old way, and a few job the new ways and appreciate both styles. The fast way is gonna cost you some serious skill up'n...which is a grind. Even with the skill bonus from pages still wasting time whacking weak mobs to decent and even matches.
I certainly agree on the need for being able to skill up while synced. Since almost every party I'm in is level synced my skills are always gimped as a result.
As for an idea to deal with the alliancing and leeching situation I'd say put back the level limit on Abyssea maws and change non-Abyssea books so you can only pick up pages that within your level limit range (1-xx) and don't gain progress in an alliance. Personally I wouldn't miss alliance book burning, people might actually learn how to play their jobs and appreciate being a party member and not just someone tagging along taking everything for granted.
Last edited by geekgirl101; 07-08-2011 at 09:44 AM.
Why? people will find another way to get fast exp. Leveling up slower isn't going to help people become better players, it just slows the exp process. If you feel that strongly, feel free to start your own conventional party.
Abyss and burns are popular because it speeds up the exp process and eliminate alot of BS prejudices against various jobs, why should it take a DRK or MNK 3-4 times as long to level up as a SAM, both are good in their role? Also it keeps the exp flowing while if 1-2 people have to leave, or if your tank or mage has to go afk, it can keep going almost uninterrupted. I think SE did the right thing, it gives alot more flexibility in the leveling up process and takes alot of unnecessary politics out of the equation.
Give a person everything they want just to swing their epeen about how fast it took them to get to 90, and what you get is a seriously lazy, selfish, gimped and unskilled person wasting a good spot in an endgame situation.
You know why SC+MB was a bad idea, because the players were to dumb to do the math. If it takes you 5 mins to kill one mob for 400 XP and you could kill 3 mobs in that same time for 150 xp Which one is getting more exp.
If you tried that in old 6 man parties you would get kicked. Now if you do it who cares it only hurting you not the rest of the group. Take away the books, people will go back to Qufim TP burning Ts and VTs.
Skilling up takes time but mages can by pass it mostly with /sch and HQ staffs for everything in abyssea. Melees can afk skill up or preskill/premerit Weapons.
75 = skilled, usually well-geared (worked for it too) players, 90 = Abyssea leech 30 -90 in less than a day, no skills, but oh my, I have great gear, an Empyrean Weapon or 10 and it only took me a day to get.
I saw a WAR85/DNC42 yesterday taking the ferry from Mhaura to WG. He was sporting a Rune Chopper ( a nice GA pre 75), no Grip, Perle everything, Warrior's Belt (not even +1), Puissance rings, a low level Boomerang in ranged and a Spike earring. Don't remember the other. He did have a Chiv Chain. Yes, he Abyssea burned, and no I am not critcising his gear because it was obvious he had Abyssea burned.
What was he doing on the ferry? The same that I was as a level 30 THF (mule). Going to WG to get a Runic Portal in order to become a Merc, get Mog Locker and WG warp from the 3 nations and Jeuno. He chose Halvung, I chose Azouph. Point? Didn't we all have this done pre level 50 before? Now, the thing is to get to 90 then go back and skill-up and do all those things that should have, could have been done sooner. All the fun, and I will admit tedium at times, has been taken out of the game. Much as I have enjoyed Abyssea, it bores me to death to spend hours there doing the same crap over and over again. At least with the old style levelling parties, we had fun, we spoke to one another, made friends and had a good old time and we didn't have to spend endless hours at it. Sure, in old style endgame there was a lot of greed, elitism, whining and bitching, but the same applies now in the new endgame.
Everything is different, but all remains the same when you take a good look at it over the years.
I play for fun these days on a mule. I am enjoying the heck out of it despite the tedium. That's what this game means to me anyway.![]()
Proud to be "Old School" and to have completed CoP pre-nerf
the only difference is now you CAN level quick. you still get normal party invites faster then when i started playing about 4years ago before level syncing. the only things we've lost is EXP in old OLD areas like the bibiki bay, having to pay for a PL (100k/hour shouts in the dunes used to be as bad as RMT tells were last year), we lost Whitegate pretty much completely, and we did kinda lose whm's and plds thanks to abyssea.
but book burns are a godsend. i mean you talk about people not knowing how to skillchain, do you really want to 6man party with those people? because having a dnc tank and a dnc main heal, that's not fun imo. and if you care about gimps, dont worry! they can still get decent gear, but they'll never be decent unless they put in actual work. idc about who gets what, i only get satisfaction from killing something hard thanks to my dedication and skill.
if you're really mad it must be because you're too lazy to setup a party (which most of us are). because there are a ton of people with their flag up waiting for any invite (and back in the day you still had to teach people about SC's, it took me forever to even understand the concept. not sure why lol).
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