Results 1 to 5 of 5
  1. #1
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96

    regional teleport npc...

    *goes to NPC, select wrong place by mistake, hits "no", gets completely exited out of the list instead of returning to it...*

    awesomeness, even though atma menus and other things have functions which return you to the list.

    minor inconsistency in FFXI. and it's not gonna take THAT much out of their resources. for real.
    (0)

  2. #2
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Old menus v.s new menus.
    (0)

  3. #3
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    It's still completely unnecessary and shouldn't take more than a glance & quickfix from a dev to implement.
    (0)

  4. #4
    Player Kimble's Avatar
    Join Date
    Mar 2011
    Posts
    817
    Character
    Jimb
    World
    Asura
    Main Class
    COR Lv 99
    While it would be nice to have, shouldn't discount things as being easy and quick to fix if you really have no idea what the coding looks like.
    (1)

  5. #5
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    The only reason the Atma Infusionists have so many layers of menus is because there are monsters in the area, which gives you the chance for Event Skipped.
    (0)