Results -9 to 0 of 38

Threaded View

  1. #8
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Alhanelem View Post
    It's not 2 seconds. I have made attacks much sooner than that after a JA. If you make an attack really close to the JA animation, you will not play the attack animation, but the hits still register.

    One thing I wouldn't mind would be longer maneuver durations, such that you can pick a set of three and not have to rotate them constantly to keep them up. This would aid this really minor problem, and it would also make maintaining the effects you want much less of a hassle.
    Its not from when the animation finishes, Its from the second you hit "Enter". there is a 2 second delay. The only exception I think is if a monster moves into range after you use an Ability which initiates Auto-attack. Outside of that If you're meleeing and use a Job Ability, from the second you hit Enter, not when the animation finished/etc, There is a minimum 2 second window to attack.

    I'm not pulling this number out of my butt :\, It was tested a while back and i'm trying to dig it up as we speak.

    Don't get me wrong, I know what you're talking about when you say "attack animation not showing but attacks still happening", It happens if you engage a mob while an action is happening on you too.

    One second...

    HERE!

    http://shamayaasura.livejournal.com/10777.html

    Edit: And yes, Longer Maneuver durations is all i want .
    (2)
    Last edited by Karbuncle; 07-07-2011 at 03:17 AM.