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  1. #11
    Player Tsukino_Kaji's Avatar
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    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Paksenarrion View Post
    Why are there such long gaps between update preview posts?
    Realy, SE is just going out of their way to drag things out. It's all they can do to hold on.
    Quote Originally Posted by Korpg View Post
    Go to ffxiah.com
    Only go here to look up stuff on AH or they'll corrupt you.
    (0)

  2. #12
    Player
    Join Date
    Mar 2011
    Posts
    139
    It is surprising how nothing has been said, we are aware by now that some things may change but having an update is nice. Like for the whole job update roadmap, I would be satisfied with a list that just says "We plan to make this job more x and y".
    Like *Disclaimer: The below is all made up*

    War: We want to keep their offensive abilities where they are but give more meaning to the use of multiple weapons as well as balance them out to work on a more defensive level that would sacrifice their offensive abilities

    NIN: We wish to continue working on producing unique jutsu to give them the chance to be a support to their allies.
    We don't plan on making any adjustment to their attack or evasion but are looking into ways to make use of their throwing skill and create shurikens that enhance certain justu's

    PLD: We wish for them to remain on the top chain in terms of tanking, we have no plans to adjust their att but we plan on adding a new trait to enhance their -dmg taken based on their attributes and defense as well as add more unique spells for them to use

    SCH: We are analyzing ways to make them more unique compared to RDM/BLM/WHM, while we understand at times SCH can be seen as a lesser WHM or BLM we would like to add spells that work in favor of it's strategm. WIth this in mind we plan on releasing ability slots that will allow you to activate multiple strats with one action rather then
    having to activate them one at a time.

    So yea, I don't see what would be so hard to give a little paragraph about where they want to take each job, it would allow players time to discuss and suggest how the team can improve the job in the direction they wish to take it in. Maybe by the end of the week we'll have some news on something but I just really wanna see the roadmap already. They already made us wait a month for it, I just don't understand why it would take so long to make a tentative idea of how they would like to adjust jobs lol.
    (0)

  3. #13
    Player Paksenarrion's Avatar
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    Apr 2011
    Location
    San d'Oria
    Posts
    182
    This update will focus primarily on job adjustments. Refinements to Voidwatch and other content, and usability improvements are also in the works.
    The announcement post also said mid-July, so I'd expect around the 18th.

    But yeah, we should have some info on job refinements. It's a tease to tell us this, tell us that news is upcoming, and then not give us news.

    SE is like a flirty girl. Telling us what we want to hear but not delivering the goods. D= And I apologize if anyone is offended by that statement.
    (0)

  4. #14
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    SE's "mid-anything" has always been more like the 24th.
    (0)

  5. #15
    Player Paksenarrion's Avatar
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    Apr 2011
    Location
    San d'Oria
    Posts
    182
    Quote Originally Posted by Tsukino_Kaji View Post
    SE's "mid-anything" has always been more like the 24th.
    For once, I suppose I can agree with this, other than 24th is a Sunday, so we'll go with 25th. =D Wasn't meaning to split hairs with that, just noting. It's always a Monday (At least, US-wise. I am so not converting for the IDL.). That's the reason I guessed 18th myself.
    (0)

  6. #16
    Player Malacite's Avatar
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    Mar 2011
    Posts
    228
    Technically we already got an update on jobs, that was the first preview (2nd I think was voidwatch?)


    But the update announcement said this patch will focus mainly on job balance etc, so there's likely more in the pipes we're just not hearing about. And really, this close to the update itself, we should be hearing a lot more. It's been what, 22 or 23 days now?

    Don't forget the major update is next month with lv 95, so either something's wrong or we've already seen everything that's coming for this month.
    (2)

  7. #17
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    I have to agree, but I would give them until at least the 10th-15th before I start knocking down any doors wondering where my update is and what it will entail. But yes SE does come out with update previews before the updates, as always, so for them to not do that with this one is kind of troublesome. I hope to hear something soon...
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  8. #18
    Player Antanias's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    121
    Character
    Antanias
    World
    Valefor
    Main Class
    BLU Lv 99
    Don't forget also, SE likes to put their own hidden tweaks into each update with no preview of them (new font for PC/360 Owners, for example) :O
    (0)
    "Tonight on the Vana'diel Report, a poor innocent player lost a valuable 10-15 seconds of their lives by reading Antanias's signature."

  9. #19
    Player Malacite's Avatar
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    Mar 2011
    Posts
    228
    Yes, most of us are all-too familiar with SE's infamous "Ninja Fixes" >_<
    (0)

  10. #20
    Player Paksenarrion's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    182
    I apologize for bumping this, and I could be wrong in my understanding, but is SE saying that the version update is on MONDAY and they've released a grand total of ONE preview?

    SERIOUSLY!?
    (0)

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