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  1. #1
    Player Geebee's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Numpty
    World
    Leviathan
    Main Class
    RDM Lv 1

    Include mutiple spawn points for all Abyssea NM's PLEASE!

    I can appreciate the need for including more spawn points for the zone bosses, but in practice this needs to be done for all the pop NM's in all abyssea zones, because all you have done is move the congestion from one NM to another that has a single trigger point, My LS has been witness to this 1st hand way to many times to mention over the past 2 weeks and im sure our case is not an isolated one.




    There seems to be no reason why this cannot be implemented, Im sure you can help us

    Fank j00's
    (1)
    Last edited by Geebee; 07-06-2011 at 04:08 AM.
    90's x 10

    BST is AWLAYS best! If you are a BST, I SALUTE YOU

    -Eldelphia - THIS SPELLING MISTAKE WILL STAY HERE JUST FOR YOU AWLAYS lmfao!!take that stick out your arse LOL

  2. #2
    Player
    Join Date
    Apr 2011
    Posts
    352
    that's not true
    (0)

  3. #3
    Player Aramachus's Avatar
    Join Date
    Aug 2011
    Posts
    7
    Character
    Aramachus
    World
    Bahamut
    Main Class
    NIN Lv 90
    Geebee is totally right, Im working on a Kannagi myself and therefore have to camp briareus. it is nice that once I have all the key items to pop briareus I dont have to wait for anyone to finish killing since its is likely never that all three ???s are occupied, however, to pop briareus I do need to kill three other gigas NMs and its sad to say that even now, months after the last major game change (lvl90 cap), I nearly always meet other groups at the ???s that spawn these three gigas. This is especially bad during the weekend - a main playtime so its a typical congestion problem.
    In the best case a lineup exists, I (and friends I have possibly with me) wait for the group(s) to be done with their pops which can, depending on party sizes and luck with triggering red!! and how good they are geared towards dealing damage, take a lot of time. Saying this is even the lucky case because I did make bad quite a few bad experience when other groups would come, see that already other people are waiting at the ???, figure that if they would line up they'd have to wait longer than they are willing to and just rush in and try to pop their gigas NMs. then, a battle about the ??? starts who can trade their items first.
    I can tell of one time when we (me and 3 friends) waited for another group of several people to finish their popset of pantagruel, when they were finally about to be done, another group of about 7-8 people came and just began triggering all of theirs. I of course cannot prove if they were using any 3rd party tool, had a better bandwidth than us or just were faster spamming the trade button to the ??? but we could barely identify the ??? when they had already spawned a gigas. I called a GM about that because I felt that was maybe not an explicit violation of the user agreement, however playing a game on that basis is not fun because I can then choose between giving up the kannagi or accepting that I have to take much much more time to get my key items to spawn briareus because bigger groups will just naturally claim the ??? more likely than our small group.
    It is clear that the game cannot rely on common sense and respect between its players, sad to say that but a lot players just take what they want when they can without respect to any other people.
    The GM then told me that there is nothing to do about it, that he was sorry to hear other people dont line up, but it was no violation therefore he could not do anything.

    The introduction of multiple ???s for the big NMs was a step I really appreciate and it was useful, however it was only the first step and if the developers will not introduce aswell 3 ???s for the NMs that give the key items to spawn the big NMs, the measure will have failed its purpose. Because the congestion is still there, players do not pay enough respect to each other sadly to arrange with each other and therefore it discriminates small groups, giving players clearly unequal chances.

    I realize that while this may be easy to do on the three gigas that spawn briareus for example, you might think how about timed spawned NMs like gukumatz? It is the very same problem there. Either make those NMs popped NMs too with three ???s, which I would clearly prefer or - if you want to keep the competition between players over timed spawned NMs - further reduce their spawn time or even let three independent versions of them spawn. as long as these NMs are so increadibly overcamped (which they are already for months and it is not still getting any better) it is no fun at least for me to work on my empyrean weapon. while I would have fun working through the game content to get it - which is the reason why I decided for starting it - what keeps me from doing it are the other players that are hindering my progress because of the congestion and the system that all need to fight about one ???.

    Therefore, please add multiple ???s for the lesser NMs, it just is not fair that casual players and people that pretty much work on their own on their empyrean weapons have such a big disadvantage of this system.
    (0)

  4. #4
    Player Bubeeky's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    328
    Character
    Bubeeky
    World
    Carbuncle
    Main Class
    WHM Lv 92
    Fistule is becoming a huge problem too
    (1)
    Love life, dare to dream, and LIVE ON PURPOSE!
    Also make sure to beat up any evil elvaans along the way, as we all know tarus are the ultimate race.

  5. #5
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Honestly what's the respawn time on these NMs, 10 mins? 12? I personally also finding it annoying to have to wait sometimes for an NM I want... however in cases like that, I generally move on or try later... it's far from game-breaking, unlike what was going on with the zone bosses that required the additional spawn points... so all that to say... I really don't think it's necessary, primarily because folks are annoyed/irritated at having to spar over a claim.
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  6. #6
    Player Aramachus's Avatar
    Join Date
    Aug 2011
    Posts
    7
    Character
    Aramachus
    World
    Bahamut
    Main Class
    NIN Lv 90
    if "coming later" would help, I would, but it doesnt. unless I start to log on maybe at 6 in the morning but Im afraid I have to play during the most crowded times, being EU timezone, when its afternoon here, japan has its main playtime, bahamut server reaches more than 4000 people overall sometimes, abyssea la theine is 100+ then (of which about 20 are ninjas) and misareaux (talking about timed spawn NMs, example gukumatz again) even reaches 200 sometimes. In the evening it gets better with around 2.500 - 3000 people online depending on day, thats EU maintime and america already coming in.
    I was even talking about this evening time because thats when I try to work on my kannagi, I dont even start going into abyssea when I have the afternoon free to play. Therefore, "coming back later" is not an alternative and if you mean 20min-40min by later, your server either has less players or you have not tried to camp these NMs a few times yet. There are already groups waiting, gukumatz is being camped by several people, several parties even, when one leaves it doesnt take long for the next to join the competition. It does not get any better unless you log in far away from the main play times EU/USA/JP but that would probably be in the early morning for me and only during weekdays because weekend is always crowded.
    (2)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    206
    people bot Gukumatz and Tunga. Its incredibly annoying competing vs a hoard of botters.
    You may say "its only a 10-15 minute respawn" but that doesn't mean the botters are going to suddenly go away. On the contrary, Guku and Tunga are camped so heavily because they have relatively small pop areas and because they are very rewarding NMs (Kannagi/almace/ukon - 3/4 of most popular Empyreans)
    Despite the hell that is farming a chloris pop, I finished Vere's in 4 weeks but Almace in 4 months because of the low claim rate on Guku.
    90% of my sobek skins came from either Gukumatz KI's in gold chests or give aways from people who let me have them in exchange for killing Sobek.
    (0)

  8. #8
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Wait, who's botting those on Cerberus? I honestly can't think of anyone that dumb on our server that actually has access to decent bots. Working on a friend's Ukon, Tunga's been sitting up for hours on end every time we drop by. There's practically no competition, NA and JP prime.
    (0)

  9. #9
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Id say all ??? NM's should have triple spawns like the "bosses", which half of the time dont even get used.

    3 Rani pops? yaaaaaaaaaaaaaay...
    (0)

  10. #10
    Player
    Join Date
    Jul 2011
    Posts
    597
    The lesser NMs for Briareus and Sobek are always a bore when you got four separate groups fighting for a single ??? repeatedly across each NM.

    VNM are even worse courtesy of only one T2/T3 ever being up, and the upgrade rate for the T2 being questionable at most.
    (0)