WAR, WHM, BLM, NIN, MNK
WAR - Sub Scholar, run a PDT or MDT build based on your target, and merit mp 120 points. You know have stoneskin, blink, a safeguard against sleep. Utility from Magic in the form of Aspirs and Drains, Regen II, and Cure III.
Erase lets you gear near your target or remove Bind/Gravity as long as you are on the ball. The DPS of Warrior is disgusting, Ukko's fury can do 1000+ on a target naked with just the axe on through about 20% PDT gear.
Doing it wrong.
WHM - Powerful nukes from Banish, and the ability to store damage for Holy through stances. With moderate gear a WHM with the use of barspells and resist gear can harbor near immunity to silence, especially if subbing scholar.
WHM has DPS in forms of Magical and physical damage, enfeebles, and amazing survivability through cures.
You're doing it wrong.
BLM - If you think this job isn't PvP viable, you're just ignorant.
MNK - Sub Scholar, 3500~ hp, can't be slept, can erase itself and have nearly capped haste on two slots Black Belt + Tantra pants. Highest DPS of any job in the game in PvP hands down, utterly destroys most melee jobs.
NIN - Ninja has its own line of enfeebles, an incredible defensive ability via shadows, and very powerful magic as far as PvP is concerned. With the right build I have personally seen 900 sans to unshelled targets, and 250-300 damage nukes through 30-40% mdt.
Add this with ninja being able to enfeeble, and lower elemental resistances on the fly, and with their melee damage and natural evasion, its very powerful.
And they can always sub scholar, so they can't be slept AND have magical utility too.
The fact that you put MNK and BLM on this list clearly shows you are terrible at PvP in this game and have no understanding of the mechanics.
Your list is incorrect, the utter truth about jobs such as NIN or WHM is that most people can't even scratch the potential that these jobs offer.
WHM with Mab clubs is just gross, Aga's that do 500~ and that cast moderately fast, and Holy doing upwards of 700+.

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