Results 1 to 10 of 17

Hybrid View

  1. #1
    Player Paksenarrion's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    182
    Quote Originally Posted by Esvedium View Post
    Just getting rid of "spell locking" or locking in place for any animation would do.
    Honestly, I would have made my entire post this if there was even a remote chance that they'd actually do it. A few years ago, they had a chance to do it, but instead they "lessened" the time you're spell locked (And I don't recall noticing a thing, hence the quotes.).

    Since I know they won't remove spell lock, I made a suggestion that I think SE would be more likely to accept.

    Quote Originally Posted by Alhanelem View Post
    A simpler alternative would be to not get aggro for 6 seconds upon accepting raise.
    This could also be acceptable. Mobs pretty much insta-target you as soon as you hit the accept Raise button. You'll also notice that when mobs respawn, they won't insta-aggro you. I'm adding that suggestion to my original post.
    (0)
    Last edited by Paksenarrion; 07-08-2011 at 05:53 AM.