You can do "too much" on almost any job nowadays. The lines are blurring. I don't want them to usurp Blm as the glass cannon, but still give them something. Besides, look at Sch, they can do both with just a couple of job abilities. The gear and skill only take you so far, and Solace/Misery could be stripped of their nuking side effects to prevent overdoing it. If not, why bother having Divine Magic at all? If a spell has no relevancy at some point, just get rid of it. I rather see spell classes get expanded, not made smaller. Besides, we are closing in on 99, I think an upgrade from Banish 3<<< would be nice.