Why would they give Bio III to DRK? BLM would have more uses than DRK.
Why would they give Bio III to DRK? BLM would have more uses than DRK.
It lowers attack, DRK is in the fray or for soloing this would have merit.
DRK would have much higher initial damage due to higher skill.
Occult Acumen would easily give 10-11 TP per spell, even more with Oneiros Belt in the equation. Even more if we get more tiers of it at 99.
Near instant 11-12 tp for 54 mp, sweet.
Indeed I did, but I was talking about his "DRK version" >.>Did you know without extra merits Bio 3 does less total dot than Bio 2? >.>
Nothing is different in the OP about Bio 3 so I assume it would be the same as Bio 3 from RDM with 1/5 Merits.
Both RDM and DRK can reach the current 291 cap so actually it won't do more damage per tick.
Regardless of these 2 points it is still a useless spell in the current game.
If that were the case with the drk spell being the same as the 1 rdm merit, then I take back all I said. Give DRK this spell, it would be too awesome to leave out.
And the 291 cap is still the cap limit? Tested and proven? I didn't know this because I never bothered with RDM Bio 3![]()
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |