Quote Originally Posted by Airget View Post
When you look at Mythics as a whole you'll notice that to an extent it's a big mess of what were they going for, some weapons have trait augment, others have 2hr augments with stats and then others are abilities and stat augments, or just ability augments lol.

NIN, WAR, SCH Mythics:
NIN=MACC, Enmity +, 2hr augment
WAR=Berserk Augment
SCH=Weather: ACC, MACC, Enmity -, MAB

Considering the above it seems pretty imbalanced. I would say that judging from the three SCH has a decent augment for itself it's only downside is needing weather active to make use of it. If I were to revitalize Mythic I would allow the user to create their personal augments on it, like the add-on rewards.
Let's say your base point value is 20 and with each magian upgrade it goes up 10 so by 90 you would have 50 points to work with.

SCH mythic isn't all that great. The MACC and MAB are useless when compared to ToTM staves, and I've got a lot of -enmity on just about everything anyway. If the -enmity broke the -50% cap it would be great, but even still Enmity is only a problem on nukes and cures, 2 situations where you wouldn't want the mythic equipped anyway.