Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
any 80% haste situation redemption will win because of the base damage because 430*0.2=86 and 502*0.2=100.4 (101 i think deay is rounded up nomaater what if it has a remainder)
so lets put that into [(DMG rating of weapon) x 60] / (Delay of weapon) for a DPS like wiki gives you(using 90 dmgs)
[(136*60)]/101=80.79207920792079 Redemption(90)
[(120*60)]/86 =83.72093023255814 Caladbolg(90)
and i guess im wrong higher DPS and better WS over all :X
Tho outside of abyssea this means alot less because aftermath melee crits are not quite what they are inside lol and the xhit on redemption will prob make up for it but i dunno ive been wrong before in this post lmao
oh and i use sword strap and i dunno if the delay is pre haste or stacks but
[(120*60)]/73 =98.630136986301374 Caladbolg(90) if it stacks witch i doubt now that i do this lol
[(120*60)]/83.42(84)=85.71428571428571 Caladbolg(90) this seams more realistic <_<
and no one can disagree caladbolg is easier to get working on redemption now is .. somewhat difficult..
Last edited by Jar; 07-03-2011 at 12:32 PM.
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