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  1. #21
    Player Yarly's Avatar
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    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Just don't be stupid. Problem solved.
    (0)

  2. #22
    Player Eldelphia's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Eldelphia
    World
    Shiva
    Main Class
    WHM Lv 99
    Please don't change Warp II. I appreciate the changes to dynamis have made it easier because AFKing was a major issue there but it isn't the only scenario. Even if changed to 30s, no doubt someone would design something which alerts afk players that they're being d2'd. As a leader I want the ability to get rid of lazy players from abyssean alliances or players who have obviously fallen asleep. It's also nice to allow your friends/members to stay even when they have to go to bed if xping or potentially getting them an item and then d2ing them later.
    (1)
    http://eldelphia.wordpress.com

  3. #23
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I really don't want to think about how many good drops I've lost because of people either D2ing me too early or teleporting out of the area too quickly.

    I'd be all for a prompt being added.
    (3)

  4. #24
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Sounds to me like alot of people don't know how to pay attention.
    It also sounds like having to answer a prompt all the time is more inconvenient to me than being able to prevent premature warps which can generally be prevented by paying attention or moving away from the mage.
    (1)
    Last edited by Khajit; 06-29-2011 at 10:05 PM.

  5. #25
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    You expect people to pay attention to a system that lags horribly upon lots, passes, and drops from the treasure pool? You want people to be able to instantly recognize that tiny little icon disappear at the top-left of the party member window?

    I like the suggestion of Warp III for higher level BLMs. Warp II for kicking people out the hard way, Warp III for giving people the option. If a BLM is ready to go and the party is done, it'd be cool to have Warp III around so they can just cast it on people then leave. Instead of having to wait and possibly waste minutes because of people being incompetent!

    Can't count the numerous times where it's been stated, "pass or lot" multiple times and people still don't pass/lot.

    I also think Warp and Warp II (Warp III if they added it, lol) should also have the same MP cost. They did it for Raise and Reraise, all three tiers (150 MP). Why no love for Warp?
    (0)

  6. #26
    Player Annahya's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    107
    Character
    Annahya
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Raxiaz View Post
    You expect people to pay attention to a system that lags horribly upon lots, passes, and drops from the treasure pool? You want people to be able to instantly recognize that tiny little icon disappear at the top-left of the party member window?

    I like the suggestion of Warp III for higher level BLMs. Warp II for kicking people out the hard way, Warp III for giving people the option. If a BLM is ready to go and the party is done, it'd be cool to have Warp III around so they can just cast it on people then leave. Instead of having to wait and possibly waste minutes because of people being incompetent!

    Can't count the numerous times where it's been stated, "pass or lot" multiple times and people still don't pass/lot.

    I also think Warp and Warp II (Warp III if they added it, lol) should also have the same MP cost. They did it for Raise and Reraise, all three tiers (150 MP). Why no love for Warp?
    Hmm. What if Warp III were a "warpra" with a confirmation? Then the folk who are concerned with the inconvenience of answering a confirmation could receive the compromise that everyone gets it at once, with no waiting in line?

    Just thinking out loud.
    (1)
    "Play the way you want and have a good time - but understand that your performance can have an effect on the fun of others. Be effective for those counting on you, and never lose sight of the fact that enjoyment for yourself and others is the ultimate goal."

  7. #27
    Player Khajit's Avatar
    Join Date
    Mar 2011
    Posts
    334
    Character
    Khajit
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    The recast is like 3 seconds. what sort of line are we concerned about?
    (0)

  8. #28
    Player JiltedValkyrie's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    149
    Character
    Yuusaku
    World
    Lakshmi
    Main Class
    BRD Lv 99
    /pcmd leave

    Works
    (0)

  9. #29
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    The recast time on Warp II is 10 seconds... by the time you can cast it again, it's 3-4 seconds cooling down, and if you're casting it repeatedly the timer does get extended by a little bit. It's not only that, but ending up waiting up to 5 minutes on a response "Yes/No" for "D2 {Do you need it?}" is a little annoying.

    Maybe having "Warp III" act as a 1-hour buff on the target that they can select and it will bring up a confirmation window to activate the effect. But that might open up the door for abuse. :/
    (0)
    Last edited by Raxiaz; 06-30-2011 at 12:52 PM.

  10. #30
    Player Annahya's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    107
    Character
    Annahya
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Khajit View Post
    The recast is like 3 seconds. what sort of line are we concerned about?
    I was not concerned about a line - it was an offer of compromise to those concerned with the inconvenience of the confirmation window - and apparently, with no sarcasm at all, this short amount of time is a concern to some. So in that, the recast timer, short as it is, seemed like a resonable offer.

    But, as Raxiaz pointed out:
    The recast time on Warp II is 10 seconds... by the time you can cast it again, it's 3-4 seconds cooling down, and if you're casting it repeatedly the timer does get extended by a little bit. It's not only that, but ending up waiting up to 5 minutes on a response "Yes/No" for "D2 {Do you need it?}" is a little annoying.
    Also, in non-Abyssea zones, (especially when dealing with subs, or while weakened) MP can be more time consuming than the actual recast timer - in that way a "Warpra," akin to Escape, would save some time.

    /pcmd leave

    Works
    It introduces other concerns when loot is the issue - and additionally, in Abyssea, some of the time you would be racing against the instant-cast of Atma of the Apocalypse.

    Not saying that this would not work in some instances - these were merely the thoughts your response prompted.
    (0)
    Last edited by Annahya; 06-30-2011 at 01:20 PM.
    "Play the way you want and have a good time - but understand that your performance can have an effect on the fun of others. Be effective for those counting on you, and never lose sight of the fact that enjoyment for yourself and others is the ultimate goal."

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