
Originally Posted by
Malamasala
They aren't made to be nukers at all, is the problem. They'll melee for about 45 seconds, and if it is a weak monster, it is already dead, and if it is a HNM, it has alread AOE silenced or damaged your pet.
I don't think it is too far fetched to expect a nuking pet to cast spells when used, rather than have them melee. The only pet I get to cast spells, is Light Spirit, because I do not have to assault it. (Assault is still bugged with it resetting the timer to max)
I disagree. The spirit problem is that they are not doing what they should do. Claiming unpainted fence does not do the role of a fence, seems incorrect. If you had said it was a chain fence with gigantic holes in them, I'd agree. You probably wouldn't worry about anyone entering through the holes, but the fence wouldn't do its intended job of keeping others out.
Spirits aren't really that important to fix, but it is kind of like 2 handed update. No job NEEDED 2 handed weapons. They could all work with 1 handed dual wielding. The issue here was that SE wanted people to use more weapon types. SE does however not seem to want us to use spirits.