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  1. #11
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    I'd be all game for no shared timers at all, but like 1 min cool downs on each individual pact that causes them to cost double MP if used before the cool down is over.

    If you feel you need faster predator claws, pay 250 MP each. Or take it slow and pay normal amounts.
    Nice idea, but from talking to people it doesn't seem to matter the cost if we could spam the High damage BPs the other jobs would cry out that we're Over Powered.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  2. #12
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    I thought I had an epiphany about the role of spirit and avatars work division, but it was just a brain-fart. I thought perhaps SquareEnix wanted the 1min Bloodpacts because they were so "powerful" and in-between a spirit could be summoned to be a average nuker. This is were my argument falls apart. To bad SE for another missed opportunity.
    (0)

  3. #13
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    Just as an aside, any changes to our spirits most likely would effect random elemental and mob summons behaviors. If we want a better nuking spirit then we will all suffer by better AI elemental mobs.
    (0)

  4. #14
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Covenant View Post
    Just as an aside, any changes to our spirits most likely would effect random elemental and mob summons behaviors. If we want a better nuking spirit then we will all suffer by better AI elemental mobs.
    pet/npc AI sucks across the board. I don't think spirits were mean't to be near the power or match the utility of avatars, lord knows what SE initially had in mind for them but it's safe to assume they decided against and left them as they are now
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  5. #15
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Or they could allow us to summon avatars and their abilities show up in our spell list and have the normal recast applied. That way you could buff and move on to something else i guess.
    (1)

  6. #16
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Fyreus View Post
    Or they could allow us to summon avatars and their abilities show up in our spell list and have the normal recast applied. That way you could buff and move on to something else i guess.
    A tiered Blood pact recast system would do the same
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  7. #17
    Player Tamarsamar's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    305
    Character
    Tamarsamar
    World
    Carbuncle
    Main Class
    RDM Lv 95
    If Blood Pacts counted as spells instead of Job Abilities in the first place, a lot of fixes that have been applied to Summoner over the years would never have been necessary . . .
    (1)
    Quote Originally Posted by Ophannus View Post
    I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
    Quote Originally Posted by Armando
    No one at Square Enix has heard of Occam's Razor.
    FFXI Official Forums in a nutshell:

    Quote Originally Posted by saevel
    The stupid is strong here.

  8. #18
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    If we want a better nuking spirit then we will all suffer by better AI elemental mobs.
    Not really. All those elemental mobs are sleepable and stunnable or silencable. Even if they insisted on spamming tier IV nukes, we'd easily prevent them.
    (0)

  9. #19
    Player Neonii's Avatar
    Join Date
    Mar 2011
    Posts
    167
    Character
    Tedra
    World
    Valefor
    Main Class
    SMN Lv 90
    Quote Originally Posted by Razushu View Post
    Nice idea, but from talking to people it doesn't seem to matter the cost if we could spam the High damage BPs the other jobs would cry out that we're Over Powered.
    I have watched other jobs take out enough normal mobs in Abyssea to exp almost by themselves. I dont understand why begrudge Smn.
    (0)

  10. #20
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Neonii View Post
    I have watched other jobs take out enough normal mobs in Abyssea to exp almost by themselves. I dont understand why begrudge Smn.
    Neither do I but they still do, people don't like pet jobs having power equal to non-pet jobs for some reason
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

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