
Originally Posted by
Covenant
I mentioned this idea somewhere else I forget, but the basic premises is the next tier of a Thief's SATA series of attacks(sneak and trick). Basically, either a "death strike" or an extremely critical strike(think SATA x2...possibly x3), with appropriate recast timer 10-15min(debatable, 5-10min ok also).
Death is already a part of the game whether we're talking Doom, Twilght scythe, or Odin's 2 hour. If this is too much a "game breaking concept" then change it to an increase damage to SATA. Being a lvl 90-99 job ability for thieves, we wont have to worry about sub jobs getting this ability.