AS A MAIN JOB NINJA, I see this 20 RULES MUST BE FOLLOWED:

# 1 = Make Katana A+
# 2 = Make Evasion A+
# 3 = Make More NINJUSTSU: NI
# 4 = Make NINJUSTSU: Dispell
# 5 = Make NINJUSTSU: Silence
# 6 = Increase the "Potency" of NINJUSTSU (Both DMG and Effect)
# 7 = Increase the "Potency" of "Futae" , "Yonin" and "Innin"
# 8 = Increase the "TIME" Both "Monomi" and "Tonko" would Stay up for
# 9 = Increase the "TIME" Enhancing NINJUTSU would Stay up for
# 10 = Increase NINJA's ACCURACY / CRITICAL HIT RATE / CRITICAL HIT DMG / EVASION / PARRING Bonus Applied as a Job Trait
# 11 = Increase NINJA's WEAPON SKILL DAMAGE
# 12 = Make so "Blade: HI" is not out damaged by "Blade: Jin" (That just looks BAD)
# 13 = Make so The RELIC Might be worth something
# 14 = Make so NINJA gets more "Ninja's Tool Expertise" (+25% Yonin / +25% Merit / +33% Hands = only 83% ><)
# 15 = Make so NINJA gets more "Dual Wield" Job Traits (Dual Wield +55% / Haste+27% Atm and still feel SLOW ><)
# 16 = Make so NINJA gets more "Store TP" 9~11 TP / hit is WAY TOO WEAK X.x
# 17 = Make so NINJA gets something Useful for Weapon Skill Damage Like a Job Ability or Something (Job Trait)
# 18 = Make so NINJA gets Some form of "QUICK MAGIC" or "QUICK CAST" or "FAST CAST" for Ninjutsu
# 19 = Make so NINJA gets this NINJUTSU or JOB ABILITY (with a Fast Recast)(like 0:15) that would show "Enemy's Weakness to Weapon Type / Magic Type / DMG Type"
# 20 = Give NINJA something like "Quadrupal Attack" Job Trait (+25% or more at lvl 90) Seems Fair Since NINJA's are "THE SPECIAL FORCES ASSASSINS"


T h a n k Y o u , For Reading this and Taking into Consideration