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  1. #11
    Player Marianka's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Marianka
    World
    Valefor
    Main Class
    SMN Lv 99
    Something which annoyed me in the current crafting system is that if you have 60 skill and do a 20 skill synth it's not uncommon to get 2-3 breaks in a row and about 20% breaks in total. Can't the break ratio follow the same lines as the HQ? like on average 5% breaks for 30m skill above the synth, 2% for 50 skill, 1% for 70 skill? I think the breaking is a reason a lot of crafters don;t even bother anymore.
    (0)

  2. #12
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    Quote Originally Posted by Marianka View Post
    Something which annoyed me in the current crafting system is that if you have 60 skill and do a 20 skill synth it's not uncommon to get 2-3 breaks in a row and about 20% breaks in total. Can't the break ratio follow the same lines as the HQ? like on average 5% breaks for 30m skill above the synth, 2% for 50 skill, 1% for 70 skill? I think the breaking is a reason a lot of crafters don;t even bother anymore.
    But are you doing it during the right moonphase, during the right day of the week, and facing the right direction? Those are factors as well.

    Ya you can break but there has to be some risk. If it doesn't cost a lot, don't worry about a few breaks, if it does, then... what ever pay more attention to the moon, and stuff.

    I'm still planning on leveling up most of my crafts, but quite frankly Abyssea is a huge help to make gil. If you're hard up on crystals, then farm elementals for something, sell them, and use that gil to buy other crystals that you need. Think of it as trading an Imperial Mythril Piece for 2 silvers. :P
    (0)
    Last edited by Nephilipitou; 03-14-2011 at 04:13 AM.

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    12
    Really, the problem is that non-synergy crafting hasn't seen any really high end support since.....well, synergy started.
    (1)

  4. #14
    Player Superbeast's Avatar
    Join Date
    Mar 2011
    Location
    Siren-Bastok
    Posts
    7
    I agree Kaji, the only way to stop the lack of mid game however is to level restrict Abyssea higher, which SE wont do anytime soon sadly.
    (1)
    Absolute simplicity

    J. P. Morgan "A man always has two reasons for doing anything; a good reason and the real reason."

  5. #15
    Player
    Join Date
    Mar 2011
    Location
    Cerberus
    Posts
    1
    Please dont change crafting its one of the only things left that I enjoy doing lol
    (0)
    Have a nice day!

    Irishlass

  6. #16
    Player AJ_Anyia's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    15
    Character
    Anyia
    World
    Odin
    Main Class
    RNG Lv 90
    Call me the psycho nut job that loves crafting in this game, but it is starting to get bad with things in the Auction House. The problem with a lot of things is that this game is so far out there that a lot of things that crafters would put up no one wants anymore. Furniture, low level armor/gear, etc. Most, myself included in some crafts I raise, just craft in front of a vendor and sell it all off the moment they need space. Synergy was a great improvement on the crafting system because you could start with recipe and keep going at it for skill ups and not worry about losing the items when it failed. The only thing that I have an issue with as far as Synergy goes is that it took this long to catch on.
    (0)

  7. #17
    Player Yopop's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    81
    Character
    Yopop
    World
    Bahamut
    Main Class
    BST Lv 99
    There's really nothing hard about any of the crafting as everything is extremely easy to get and easy to find

    It took me 2 days to take Cooking from 60-100 at a loss of a few hundred thousand. I was too lazy to sell the stuff so I just NPC'ed it.

    It took me about 3 days ( of normal evening game play ) to get Bonecrafting to 60

    there's nothing hard about crafting and you can find the guides at ffxiclopedia.org

    The materials drop so easy now a days for crafting and are found so easy that I find myself tossing stuff left and right because it is so easy to get.

    Crystals are probably by far the easiest to get. At one time just from soloing BST outside of Abyssea from 75-90 I had 3 inventories full of crystal stacks

    You have to put effort into things to make them worth playing.

    SE has spoon fed the newer players so much now a days, at least make people earn something.

    I think the method you guys use to level crafting is probably a bit off so your skill ups are coming slower. If your difficulty gap is greater then 5? you're wasting your time. I try to stay between 2.5-5 on skill ups



    --0**~*~*~*~

    I wanted to reply to this

    I found that too the thing I focused on to make a good amount of gil and worth my time is consumable items. They are always in demand.

    Quote Originally Posted by AJ_Anyia View Post
    Call me the psycho nut job that loves crafting in this game, but it is starting to get bad with things in the Auction House. The problem with a lot of things is that this game is so far out there that a lot of things that crafters would put up no one wants anymore. Furniture, low level armor/gear, etc. Most, myself included in some crafts I raise, just craft in front of a vendor and sell it all off the moment they need space. Synergy was a great improvement on the crafting system because you could start with recipe and keep going at it for skill ups and not worry about losing the items when it failed. The only thing that I have an issue with as far as Synergy goes is that it took this long to catch on.
    (2)
    Last edited by Yopop; 03-15-2011 at 06:46 AM. Reason: add a reply
    Re-garu-darus,

    Yopop


    reserved for useless space filler

  8. #18
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Quote Originally Posted by Yopop View Post
    There's really nothing hard about any of the crafting as everything is extremely easy to get and easy to find
    I thought the leaves sold in windy were Tea leaves... not pot. Cause you gotta be high to say 'everything is extremly easy to get and easy to find'.
    (1)

  9. #19
    Player Marianka's Avatar
    Join Date
    Mar 2011
    Posts
    28
    Character
    Marianka
    World
    Valefor
    Main Class
    SMN Lv 99
    I think you misread my post. I don't mind stuff breaking during skillups, I mind being a LOT over skillcap and still get a LOT of breaks. The entire moonphase/day/direction thing has been said to not have any effect according to SE. Despite that the directions etc should maybe take max 2-3 points of the skill, not 30
    (0)

  10. #20
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    Forced to agree. im lvl 95 wood working and 60 alch, and i have a massive fail rate when makeing certin items such as bast parchemnt. Iv probably made thousands of them and even on my best days, iv never had a fail rate less then 10%. Other times ill fail like 5 in a row. (not synthing on darksday)
    (0)

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