Your out of your mind! Taking money away from this game will just make matters worse and this game would go under for sure! I love this game and would like to see it around for many more years to come. I've seen a flood of new players since the release of the new ultimate collection.
o.O F2P being superior? I've been around the F2P market and all the games lack content, story, and not to mention the unbalanced idea of players being able buy their way to the top ranks with rediculous items. Though this is untrue in some F2P games (who only require you to pay money for cosmetic upgrades), the quality and service of subscription based games just isn't there (with the exception of LoL). If your in to mindless grinding, generic storylines, and the lack of balance then F2P is for you, lol. The only good about the F2P market is some of the hardcore PvP based games but games of this nature (mmorpg's) the market is a failure (in terms of quality). But on the upside its free (to an extent) and you get what you pay for. And I've spent WAY more money on F2P games in a month than I ever spent in a subscription game with a bigger end game content let down than anything you'll EVER see in any subscription based game (with the exception of subscription games gone F2P and IF new content is added it dulls in comparison to the pre-existing content). P2P games have provided a fun, fair, and balanced gaming experience for gamers for years. The idea that F2P games have an advantage over P2P games because it allows the players to have an experience without having to pay upfront is a rediculous idea, that's what free trials are for (yes i know FFXI made a stupid mistake by doing away with theirs yrs ago instead of just limiting the usage privileges of the trial accounts).
End result: P2P > F2P
''The world is very different for those who cannot see beyond what is placed before their very eyes.'' -LeBlanc, the Deceiver
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lol, my wall of text is only a few lines longer than something you posted earlier. If I were strawmanning you I would have said something like this:
"People who think F2P games are superior to P2P games are a bunch of mindless idiots who have to buy their items because they suck at these types of games."
but in fact I never downplayed or said one bad thing about you. The first paragraph was directed towards the creator of the thread just fyi and I simply stated my opinions of F2P games.
If you want my opinion about your marketing idea for a F2P FFXI, its not a bad idea (as far as marketing goes) but still I dont really like it simply because someone could continue to spend cash, if they have it (you'd be surprised), and continue to obtain these items without having to work for them. If you limited one per player you wouldnt make any money and your going to have to come up with more sales pitches than just some items you can obtain in game. When you start selling items that you absolutely have to buy in order to obtain them, people with the cash will start racking in the game dough, hardly fair.
Simply put, P2P games create an environment where everyone does there part equally and are all on level playing fields, where skill and wit get you where you want to go (and sometimes wiki lol) not the size of your wallet. Its just more fun that way, in my own opinion.
No, I'm not a troll, nor am I strawmanning you, just simply pointing out why your idea is such a bad one. No hard feelings
Note: Just because an idea can make you money doesn't make it a good one
EDIT: I hope this format suits you better![]()
Last edited by Dalorian; 07-13-2011 at 10:49 PM.
''The world is very different for those who cannot see beyond what is placed before their very eyes.'' -LeBlanc, the Deceiver
It does suit me better, thanks. You would be surprised how much easier it is on the eyes when you break stuff down.
People who pay premiums generally get a little more for their money. In a F2P environment you don't buy performance you buy exclusivity. Somebody mentioned Riot earlier and that's a halfway decent example. In that case you fork over 20 bucks and you get a different skin/animation/soundset for your preferred character. You can also use that 20 bucks to buy tiny buffs for a character loadout but those buffs are also available using the currency you collect just by playing the game. That's the important part right there. Things that affect gameplay are accessible via money/gameplay. Things that are shiny, money only. Riot could take it a step further and offer discounts on future purchases for paying customers, automatically enter them into sweepstakes, give them early access to new content ect to sweeten the deal.but still I dont really like it simply because someone could continue to spend cash, if they have it (you'd be surprised), and continue to obtain these items without having to work for them.
In my opinion nobody has gotten it right yet but they are making pretty solid efforts. I predict that in the next 5 years or so there will be F2P models that make us wonder why we ever settled for anything else.
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^This. Kind of foolish how many people are saying micro-transaction is bad. Riot started out incredibly small and is now a pretty powerful company because of 1. free game 2. micro-transaction 3. good game content.
And I understand companies need money, I am in the game industry (herpderp). I was never implying F2P or only giving them like... $1 a month. IMO if they just removed the fee for extra characters, it would be perfect. WoW and Warhammer both have monthlies around 12-15, but you can make as many characters as you want. When I played War I had somewhere around 25 characters spread over a few servers... That would be a painful bill if it were on FFXI ^^;
I agree that Riot has done something right. Unfortunately I don't think their methods would work for FFXI because they are two completely different types of games. I actually play LoL regularly and absolutely adore Riot. I can't help but spend money on the game lol.
Definitely agree that FFXI needs to do away with the extra content ID charges. Would make my FFXI experience a much happier one.
''The world is very different for those who cannot see beyond what is placed before their very eyes.'' -LeBlanc, the Deceiver
Would you be happier if those extra content ID charges provided extra content? Because that's what I'm trying to suggest. What if that extra dollar per month gave you other benefits instead of simply raising another character. Among them perhaps letting you change character races once per month.
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Yes, something other than providing me with just 1 additional char/$/month reguardless if it cost a little extra. To have as many chars as I really wanted, I would end up spending a fortune in fees.
Maybe different account tier types with different prices that provide services that do not effect gameplay or even being able to unlock certain features after having an active account for so long, much like the gold worldpass idea.
Should probably open a new thread for this one.
''The world is very different for those who cannot see beyond what is placed before their very eyes.'' -LeBlanc, the Deceiver
I would thumbs up the thread. Many MMOs have benefited from being re monetized. Just look at LoR online and Crimecraft.
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